
Wishers Bonfires
Bonfires that provide heat in a wide area, cracking ores, melting snow/ice, heating the player afar
Description
I made this mod from my desire for a bigger, more awesome firepit, this was my original inspiration. I also was interested in what it was like to code a mod for Vintage Story.
However when i checked out the mod database i noticed some bonfire mods existed already, as such i give credit to Vintage Bonfires and its predecessor Bonfires, for their concept of cracking ores, as i did get the idea to implement this feature from them.
The only information i borrowed from the credited mods is the stone/ore cracking jsons for fire setting, Wishers Bonfires is made mostly from scratch, and differs in many ways otherwise
I also must give credit to fire wood bonfire low eq.aif by homejrande, i used this sound clip for the bonfires, it has been edited and looped, let me know if the lit bonfire crackling sound is any good, i may need to redo the edit, tl;dr the original has a strong wind sound and falling log sounds that i wanted to exclude
Now, onto the features!
- In-World crafting
- The bonfire itself is built from 2 logs and 16 complete (32 items each) piles of firewood (aged or normal both work)
- To build the bonfire place 2 logs vertically in the center and fully surround them with firewood, the handbook also has a guide on this
- Resistance to extinguishing
- While bonfires need air, they can be somewhat surrounded by blocks or fluids, as long as they have enough room to breathe they will still be on fire
- However, if too much liquid is surrounding them they will break and drop their inventory
- Inventory! Yes there is a 16 slot inventory for fuel, so you can keep this sucker burning for a long time, the slots will be automatically filled with the firewood used to build the bonfire initially
- Fuel bonus, fuel lasts 25% (roughly) longer in the bonfire, so it will burn a little longer then it would in something else
- Player Heating
- Bonfires will heat the players up in a much wider range than a normal heat source would, this is configurable but defaults to a radius of 18 blocks away (tapering after a default configuration of 12 blocks away)
- Heating is less effective if the bonfire and player are not both in a room by 50%, however if there isnt another mod overriding the bonfires heat strength, then it its so high you are unlikely to notice even in cold weather
- This makes bonfires ideal for straying warm around your base in winter, just don't put them too close to burnable blocks!
- Fire Spreading
- If fire spreading is enabled in the world the bonfire has a configurable radius that it can spread fire
- By default its a radius of 8 blocks and the bonfire must have line of sight to the burnable block, only items that have combustion properties on them like logs, charcoal, leaves etc. will ignite
- This radius is quite large and will quickly ignite a forest or base if not carefully placed, rest assured though, due to the line of sight requirement you can build a stone or other non-burnable shelter around the bonfire to stop it igniting nearby burnable blocks
- Fire Setting
- Bonfires will crack nearby ores and stones, the default radius for this is 18 and works through blocks
- The rate is however quite slow, and gets significantly slower the further the cracking is happening from the bonfire, mostly configurable\
- unlike the credited mods, ores cannot be broken with fire setting, only weakened, you must still manually mine them, they will however have boosted drop rates
- Melting
- Nearby snow will melt away into nothing
- Nearby Ice (lakeice, glacierice, packedglacierice) will melt into water
- Physics
- Bonfires will fall if they dont have a block under their centerbottom, make sure they are stable, especially in glacial areas, if they fall into water they may break
- Be careful rebuilding around a bonfire, you wouldnt want it to fall into a flammable room!
- SoundFX
- Fire Setting, Melting, and being lit all have sounds that play, giving audible queues as to the bonfires activities
- Particles
- Melting and being lit will produce particles
- No particles for Fire Setting at this time, not particularly feeling the need to add it
Much like Fire Pits you can shift or cntrl+shift fuel into a bonfire without having to open the inventory
Download
No download link is available for this entry right now.
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