Description
<span style="background-color: #f1c40f;">PSA: The "<abbr style="color: #b00;" title="This mod did not specify that is is compatible with gameversion 1.21.0, nor with any patch of that major version in general.">outdated</abbr>" tag is bs. Please test the mod before asking me to update it.</span>
A configurator mod for tweaking the power outputs of windmill rotors.
Useful for people who just wants a nice and normal looking windmill next to their good looking house. As opposed to needing a whole array of windmills.
Also useful for grind masochists who wants to lower the power output so they'll actually need a whole array of windmills.
Entirely compatible with my Reversible Windmill Rotor mod.
Mod made in 1.20.4, but should work for other versions. (i really oughta update)
Technicalities:
Will generate a config file titled "WindmillTweaker.json" within your "ModConfig" folder located next to your "Mod" folder.
The file will contain the following fields:
-"WindmillTorqueMultiplier" multiplies the output torque of the rotor. Default value is 1.
-"WindmillSpeedMultiplier" multiplies the maximum speed of the rotor. Default value is 1.
Important things to note:
-The config file, like with any other mods, is generated when a world is loaded.
-The "WindmillSpeedMultiplier" value may result in torquier windmills if set too high. This is due to how the game calculates the target speed or the rotor.
Feel free to post any issue regarding this mod. 🤙
<span style="background-color: #f1c40f;">PSA: The "<abbr style="color: #b00;" title="This mod did not specify that is is compatible with gameversion 1.21.0, nor with any patch of that major version in general.">outdated</abbr>" tag is bs. Please test the mod before asking me to update it.</span>
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