

Description
<span style="color: #5d1b1b;"> XBlood - Enhanced Blood FX for Vintage Story</span>
XBlood brings more visceral, dynamic blood effects to Vintage Story.
Built to be immersive and fun without being over-the-top.
It features:
-
Damage Scaling blood splatter
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Multiplayer Support
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Cube-shaped particles
- Leave lasting blood drops for up to 8 minutes
- Particles shrink towards of their life
-Added Cmd/Chat Settings that should be Server-side
/bloodtime Splatter1 (seconds) - Bright red blood (Default time 90s)
/bloodtime Splatter2 (seconds) - Dark red blood (Default time 480s)
/bloodstyle (red|color) Color will add a slight purple hue to the drifter blood and brown to Bowtorn (Red is the Default)
<span style="background-color: #ffffff; color: #e74c3c;">Current limitation:</span>
Blood is a particle effect, and there seems to be a pretty short leash they give us to have fun, especially if you plan on using it in survival.
I reduced the time for the main splatter to 90 seconds and set the long-lasting blood drops to 8 minutes, along with reducing their count.
This should prevent the blood from hitting the particle limit as easily during regular play.
The only caveat is that weather creates so many particles, I'm not sure if blood even has enough priority to spawn at all.
Credit:
My mod is based strongly on Brutal Story I wouldn't have been able to figure out multiplayer replication without this project
https://mods.vintagestory.at/brutalstory
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