About ZUIExampleMod
From ThunderstoreAn example mod to test with ZUI.
ZUI Example Mod for VRising
A comprehensive example mod demonstrating how to use the ZUI API for VRising mods, including both legacy button integration and custom UI window creation.
Purpose: This mod showcases two different approaches to using ZUI - adding buttons to the main menu and creating fully custom UI windows.
Features
This example mod demonstrates:
- Legacy Button Registration - Adding buttons to ZUI's main menu
- Custom UI Windows - Creating your own standalone UI windows with custom layouts
- UI Customization - Positioning elements, adding images, colored text, and more
- Reflection-based API calls - Safe integration with ZUI as a soft dependency
Requirements
- VRising game installed
- BepInEx 6.0.0-be.733 (IL2CPP version)
- ZUI Core Mod (REQUIRED for this showcase)
- .NET 6.0 SDK for building
Setup Instructions
1. Build the Project
dotnet build
2. Deploy
Copy the compiled ZUIExampleMod.dll to your VRising BepInEx plugins folder:
<VRising Install>/BepInEx/plugins/
3. Add Your Custom Image (Optional)
If you want to test the image functionality:
- Create a PNG image file
- Rename it to match what's in the code (or update the code to match your filename)
- Place it in the appropriate ZUI images directory
💡 What This Does
When you load the game with ZUI installed, this mod creates two different UI demonstrations:
Part 1: 🔘 Legacy Buttons (Main Menu Integration)
Adds a "Simple Stuff" category to ZUI's main menu with two buttons:
- Hello World - Executes
.say Hellocommand - Kill Self - Executes
.killcommand
Part 2: 🎨 Custom UI Window
Creates a completely custom 500x350 pixel window named "YourWindowName" featuring:
- Custom title with colored text
- Multiple text elements positioned manually
- Categories for organization (README and COMMANDS sections)
- Buttons at specific positions
- Image display capability
🔧 The Core Code
The plugin uses reflection to safely call ZUI methods, making it work as a soft dependency:
private void Call(string name, params object[] args)
{
if (_zui == null) return;
var method = _zui.GetMethods(BindingFlags.Public | BindingFlags.Static)
.FirstOrDefault(m => m.Name == name && m.GetParameters().Length == args.Length);
if (method != null) method.Invoke(null, args);
else LogInstance.LogError($"Could not find ZUI method '{name}' with {args.Length} parameters.");
}
Creating Custom Windows
private void CreateCustomUI()
{
Call("SetPlugin", "YourPluginName");
Call("SetTargetWindow", "YourWindowName");
Call("SetUI", 500, 350); // Width x Height
Call("SetTitle", "<color=#B30000>ZUIExampleMod</color>");
Call("AddText", "<color=#61c200>Custom text here</color>", 15f, 210f);
Call("AddButton", "Test", ".ignorethis", 320f, 220f);
Call("AddCategory", "<color=#ffd700>README:</color>", 15f, 190f);
Call("AddImage", "CHANGENAME.png", 20f, 40f, 460f, 150f);
}
📁 Project Structure
ZUIExampleMod/
├── Plugin.cs # Main plugin - creates UI elements
├── MyPluginInfo.cs # Plugin metadata
└── ZUIExampleMod.csproj # Project configuration
🎯 How to Adapt This for Your Mod
Approach 1: Simple Menu Buttons
Perfect for basic functionality that just needs a few buttons:
Call("SetPlugin", "MyMod");
Call("SetTargetWindow", "Main");
Call("AddCategory", "My Features");
Call("AddButton", "Do Something", ".mycommand");
Approach 2: Custom UI Windows
For complex UIs with custom layouts:
Call("SetPlugin", "MyMod");
Call("SetTargetWindow", "MyCustomWindow");
Call("SetUI", 600, 400); // Set window size
// Position elements exactly where you want
Call("AddText", "Welcome!", 10f, 10f);
Call("AddButton", "Click Me", ".command", 10f, 50f, 200f, 30f);
Call("AddImage", "logo.png", 10f, 100f, 580f, 200f);
📚 ZUI API Methods Demonstrated
| Method | Description | Usage | |--------|-------------|-------| | SetPlugin(string) | Sets the plugin identifier | Call("SetPlugin", "MyMod"); | | SetTargetWindow(string) | Targets "Main" menu or a custom window name | Call("SetTargetWindow", "Main"); | | SetUI(int, int) | Creates custom window with width × height dimensions | Call("SetUI", 500, 350); | | SetTitle(string) | Sets window title (supports HTML color tags) | Call("SetTitle", "<color=#FF0000>My Window</color>"); | | AddCategory(string) | Adds category label in main menu | Call("AddCategory", "Admin"); | | AddCategory(string, float, float) | Adds category label at specific X, Y position | Call("AddCategory", "README:", 15f, 190f); | | AddButton(string, string) | Adds button to main menu with text and command | Call("AddButton", "Heal", ".heal"); | | AddButton(string, string, float, float) | Adds button at X, Y position | Call("AddButton", "Test", ".cmd", 320f, 220f); | | AddButton(string, string, float, float, float, float) | Adds button with position (X, Y) and size (W, H) | Call("AddButton", "Long", ".cmd", 20f, 280f, 460f, 20f); | | AddText(string, float, float) | Adds text at specific X, Y coordinates | Call("AddText", "Hello!", 15f, 210f); | | AddImage(string, float, float, float, float) | Adds image with filename, X, Y, width, height | Call("AddImage", "logo.png", 20f, 40f, 460f, 150f); |
🎨 Custom UI Design Tool
Want to design your custom UI visually?
Use the official ZUI Canvas Designer at https://zanakinz.github.io/ZUI
This interactive tool allows you to:
- Visually position UI elements (buttons, text, images, categories)
- Preview your layout in real-time
- Export code directly for your mod
- Experiment with different window sizes and arrangements
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 mo ago.
ZUIExampleMod on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- V Rising — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.0, released 2026-01-18
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 2 recorded builds of ZUIExampleMod.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.0 | 2026-01-18 | n/a | BepInEx |
| 1.0.0 | 2026-01-11 | n/a | BepInEx |
Dependencies
- Required: BepInExPack V Rising
- Required: ZUI
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ZUIExampleMod on a V Rising server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- V Rising
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorZanakinz, as published on Thunderstore
- ✓LicenseNot published by the sourceFree





