All Eco mods
610 verified mods and plugins, each linked to its real source.
Showing 157–168 of 179 in Technology & automation

Economic Painter
Technology & automation · mod.io
Adds a new Tier 3 Painter talent that reduces paint consumption by 50%.

Kits
Technology & automation · mod.io
Ready-to-claim item kits with a configurable cooldown — starter kits, tool kits, event kits.

AFK Status
Technology & automation · mod.io
A simple AFK status so players can flag when they step away, plus a command to list who is currently AFK.

Limited Specialty
Technology & automation · mod.io
Limit players to only one specialty at a time, while allowing them to switch when they earn a new star

CompositeLumber New Recept
Technology & automation · mod.io
Ich habe ein einige Anpassungen an das CompositeLumber Rezept gemacht um es früher herstellen zu können

EcoWulf — Price Calculator Connector
Technology & automation · mod.io
Connect your Eco server to EcoWulf, our self-hosted price calculator: players sync prices to their shops and open the site in-game via /egopen. Pre-set for ecowulf.xyz. Eco v13, server-side. Based on Eco Gnome (MIT).

Laws listed on the town/country/federation tooltip
Technology & automation · mod.io
No more pressing L and navigating old, hard to navigate Eco UI. Simply hover over the town's name, country or federation you are interested and see what laws apply here.

Plants Spawn On First Login
Technology & automation · mod.io
Adds a simple script that spawns a few natural plants when new players join. This ensures that plant population somewhat scales with player count, but still runs out.

Ashlar Früher herstellbar
Technology & automation · mod.io
ich habe einige neue Rezepte hergestellt damit Ashlar schon früher verfügbar ist

Server Info
Technology & automation · mod.io
Server info at a glance — online players, uptime and description in one command.

Warps
Technology & automation · mod.io
Public, admin-defined teleport points — link your spawn, markets and community hubs.

Out of Stock ECO [14.1]
Technology & automation · mod.io
A tab on every crafting table listing what that table can make, is sold out in the store you picked, and you have not queued yet. Press Next store to pick the shop, Refresh to build the list. Server-side, no override, no Harmony.
Page 14 of 15 · 12 per page