All Eco mods
610 verified mods and plugins, each linked to its real source.
Showing 181–192 of 610

[14.2.0] Eco Gnome
Quality of life & UI · mod.io
Eco Gnome helps you calculate fair, profit-optimized prices in Eco based on real production costs. Supports custom recipes and server sync with the optional client mod. Perfect for balanced, player-driven economies.

Road Objects
Weapons, items & crafting · mod.io
Bring to life some RP Roadworks and more

Disassembly
Weapons, items & crafting · mod.io
Disassembly - allowing players to break down unwanted or obsolete items into useful base resources like wood, crushed rock, metal concentrates, compost and garbage.

Wood Pulp Recipe Mod
Weapons, items & crafting · mod.io
Adds a recipe for making 10 Wood Pulp out of 1 log.

Road Sign Icons
Weapons, items & crafting · mod.io
Get a bunch of Road sign icons. Should Support Eco at least versions 10 to 12.

EcoItemChanges
Weapons, items & crafting · mod.io
item & Plant Overrides

SignRoadFrench | Update 14.0
Weapons, items & crafting · mod.io
SignRoadFrench est un mod qui ajoute une grande variété de panneaux et d'objets de signalisation urbaine au jeu.

DumpDlls
Technology & automation · mod.io
Dumps the modding API Dlls from an Eco server when the server is launched with the mod installed.

NidToolbox: Server Rules module
Technology & automation · mod.io
Enables server rules enforcement. Provides the ability to restrict certain player actions, until they accept the set of server rules.

PumpGasMod | Update 14.0
Weapons, items & crafting · mod.io
PumpGasMod adds a gas pump that serves as a store, along with a totem displaying the available fuels.

Barn (Eco v.14+)
Weapons, items & crafting · mod.io
This mod adds a Barn and Chicken Coop world objects for raising cows, sheep, rabbits, and chickens. Uses Hunting Skill.

EcoChem
Weapons, items & crafting · mod.io
A mod where you can change resources. New Profession: The chemist. New skill: Alchemy. New Recipes: Transmute of the smith
Page 16 of 51 · 12 per page