All Factorio mods
18,977 verified mods and plugins, each linked to its real source.
Showing 169–180 of 394 in Maps & scenarios

AI Companion
Maps & scenarios · Factorio Mod Portal
AI companions with 51 RCON commands. Hybrid mining (native + auto-restart). Map markers. FLE-inspired queues. Factorio 2.x compatible.

Some resource spam
Maps & scenarios · Factorio Mod Portal
Spam resources everywhere. But as it is with spam: it adds little of real value and you get the joy of having to split ores. Actually spams only newly generated chunks and it wont spam over other already existing ore patches and every few chunks one will be skipped, to prevent four bigass resaurce patches all over the map. The idea came from bobs where you have to split ores and I wanted to have to split ores in vanilla...
Infinite resources (for map makers)
Maps & scenarios · Factorio Mod Portal
Adds infinite resources without overwriting existing ones (you can find them in /editor)
Infinite Waterfill Shortcut
Maps & scenarios · Factorio Mod Portal
Infinite watefill as a shortcut. Intended for Seablock maps.

Colorblind Pollution and Nests
Maps & scenarios · Factorio Mod Portal
Recolors pollution and enemy nests on the map and minimap to make them easier to tell apart for players with color vision deficiencies (color blindness). Each recolor can be toggled independently in the startup settings, and its color is customizable with a color picker.

Tag Book
Maps & scenarios · Factorio Mod Portal
Adds a menu to the game in which all map markers are ordered. They can be filtered and sorted. There are also additional buttons that allow you to view the marker from the list on the map and mark it with a ping. (default key "B")

Temporary Nuclear Scorchmark
Maps & scenarios · Factorio Mod Portal
When an atomic explosion occurs, instead of creating a permanent scorchmark on the map, this mod disables it completely and places a temporary custom scorchmark that disappears after sometime, without changing any original terrain tiles whatsoever. And it glows at night time.
Hiroshima (Scenario)
Maps & scenarios · Factorio Mod Portal
Command - New Mission: Locate and investigate the source of the distress signal on a faraway planet.

Quick Map Search
Maps & scenarios · Factorio Mod Portal
Search quickly for tags and train stops, and instantly jump to their position on the map.

[WIP] Change Map Settings V2
Maps & scenarios · Factorio Mod Portal
Allows you to change your map and map generation settings at any time you want.
Resource Map Label Marker Fork
Maps & scenarios · Factorio Mod Portal
Creates resource map label markers when chunks get generated and charted. 2.1 fork of Resource Map Label Marker by Kizrak.
Next Gen Evolution [2.0 Port]
Maps & scenarios · Factorio Mod Portal
Mod by Qon, edited by GTrista. Nests absorbing pollution causes evolution to increase. An alternative to pollution produced causing evolution. Change regular evolution settings in map generation settings (if you don't want regular evolution also) and absorbtion evolution in mod settings. Doesn't impact UPS. Default values are balanced to allow you to turn vanilla pollution evolution factor off without changing difficulty.
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