About Auto Hatch
From Steam WorkshopUpdated for version 1.0 Works with Grintale/Broncherry partner skills. Works with the new Ancient Hatchery. ❗To use the mod on Dedicated Server, the server owner needs to install the mod from Nexus…
Updated for version 1.0 Works with Grintale/Broncherry partner skills. Works with the new Ancient Hatchery.
❗To use the mod on Dedicated Server, the server owner needs to install the mod from Nexus Mods by downloading the "Dedicated Server" version under Files. There are instructions detailed in the description on the website.❗
If the mod is not working for you, please try these solutions first: [olist] [*]Ensure UE4SS Experimental Branch from Okaetsu is installed, not any other version. [*]Ensure the mod is installed in the correct location: Palworld\Pal\Content\Paks\LogicMods\. AutoHatch.pak should be located here. [*]If both of these are correct and it still does not work, try re-building your Breed Farms and Incubators. [*]If that doesn't work, you will need to check the UE4SS log. Here are more instructions regarding that: [/olist]
The log can be found by enabling the UE4SS console in the UE4SS-settings.ini file found in the \Palworld\Pal\Binaries\Win64\ue4ss folder, and editing the [Debug] section to look like this: (open it with Notepad and use Ctrl+F to find it easily):
[Debug] ; Whether to enable the external UE4SS debug console. ConsoleEnabled = 0 GuiConsoleEnabled = 1 GuiConsoleVisible = 1
The log should have statements like these if the mod found any Breed Farms or Incubators:
[06:29:21] [Lua] [AutoHatch] found BP_BuildObject_HatchingPalEgg_C_2147473233: 9B7F5B1A000000000000000000000000
[06:29:21] [Lua] [AutoHatch] found BP_BuildObject_BreedFarm_C_2147473314: 9B7F5B1A000000000000000000000000
[06:29:21] [Lua] [AutoHatch] found BP_BuildObject_BreedFarm_C_2147473293: 9B7F5B1A000000000000000000000000
if you don't see this, try rebuilding your incubators or Breed Farms and relog, if that doesn't work please send the full log using pastebin(.com) as this will help greatly in trying to solve the issue.
Description This mod aims to ease the grind of late-game breeding to get that perfect Pal. Upon installing the mod, any eggs that are created at the Breeding Farm are automatically put into an empty Egg Incubator, when the egg is ready to hatch it will automatically be hatched and put into the Palbox. Basically, just assign two Pals to breed and you will automatically keep getting the results! (As long as there's cake, of course).
How To Use Just install the mod. That's it! Note: You must have a free inventory space to pick up the egg, it will fail if your inventory is full! The egg will disappear from your inventory immediately after it is picked up, though (if there is an empty Egg Incubator available).
Multi-Egg Incubators on Servers: a player must first manually hatch pals by clicking "Collect all Hatched Pals". You only need to do this once per server start. The mod will send a message to the server if the button has not been pressed and someone tries to auto hatch using one. They will still automatically collect eggs. Single player works without any extra steps.
Dedicated Servers Please Read! You need to follow these instructions to fix a UE4SS issue: https://github.com/Okaetsu/CreativeMenu/wiki/Installation-(Dedicated-Server)#installing-bpmodloadermod-fix-important Please do everything explained in the section "Installing BPModLoaderMod Fix (Important)", the link should bring you there directly. This is vital! The mod will not work otherwise.
Options Players can type "!autohatch off" (without quotes) and "!autohatch on" ("!ah" also works) into the chat to toggle the mod for them. Default is on. Works on both single player and dedicated server.
Server Only: This setting is saved and persists through server resets. The setting does not persist on single player for now.
Requirements UE4SS (Okaetsu's Palworld Branch)
Known Issues
- Requires open inventory slot to collect egg
- Any eggs already in the player's inventory will be automatically hatched when any Pals finish breeding, this is a side effect of the logic. Might make it an option as it's kind of handy.
- If you have a Global Palbox Pal assigned in the first position of the Breeding Farm (when looking at the Monitoring Stand, the leftmost position), eggs will not be auto hatched. Putting the Global Pal in the second position and regular Pal in the first position will work.
- I only did limited testing on Dedicated servers, there may be potential issues. Please report them if they come up.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
Auto Hatch on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-07-31, released 2026-07-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Auto Hatch.
Dependencies
- Required: UE4SS Experimental (Palworld)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Auto Hatch on a Palworld server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Palworld
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorAtomic, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
