About Merchants Now Sell All Materials / 商人现在卖所有材料
From Steam WorkshopMerchants Now Sell All Materials Turns the Small Settlement item merchant into a market for raw materials and ingredients: adds commonly used materials such as Flour and Cotton Candy, without selling…
Merchants Now Sell All Materials
Turns the Small Settlement item merchant into a market for raw materials and ingredients: adds commonly used materials such as Flour and Cotton Candy, without selling weapons, equipment or industrial products by default. Purchases use Gold Coins by default, with 60 products in total.
What you can buy
- 21 Pal materials: Wool, Leather, Bones, Horns, organs, oil and more.
- 6 ranch and gathered ingredients: Eggs, Milk, Honey, Cotton Candy, Caramel Cotton Candy and Mushrooms.
- 7 crops, 7 types of seeds and 17 types of uncooked meat.
- Flour and Vegetable Cake are specifically retained. Default prices: Flour 250, Cotton Candy 300, Caramel Cotton Candy 500 and Vegetable Cake 7200 Gold Coins.
Weapons, equipment, ammunition, Pal Spheres, schematics, ingots, Polymer, Circuit Boards and enhancement resources are excluded by default. Does not unlock technology, grant items or change player balances.
Installation and multiplayer
Subscribe to this mod and the two required items on the right: UE4SS Experimental (Palworld) and PalSchema. Enable them in the game's mod manager, then fully exit and restart the game.
Supports installation on Windows dedicated servers. Players report that installing only on the server works on the current server and allows shop changes through hot updates. Server administrators should enable BrickMaterialMarket and its prerequisites through the official mod workflow. If clients also install it, keep configurations consistent to prevent old local tables from overriding them. Manual installation tools and instructions are included.
Disable GYshop and other mods that change the Small Settlement product list. This mod replaces that merchant's entire list and does not combine with all-item shops. It does not change merchants in other areas; buying from Medal Merchants with Gold Coins is not included in this package.
Easy configuration — English / Simplified Chinese menu
In version 0.3.0+, open the downloaded mod folder and double-click Configure-Mod.cmd. Choose 1 for English or 2 for Simplified Chinese. It works offline with Windows PowerShell 5.1, included with Windows; PowerShell 7 is optional.
Where is the configuration file?
It is shop.json, not config.json. The Steam download is here:
<SteamLibrary>\steamapps\workshop\content\1623730\3799316863\[/code]
This folder contains Configure-Mod.cmd, README.en.md and config\shop.json. Use the Steam library containing Palworld; if the menu is missing, let Steam finish updating this mod.
[h3]Change an item and apply it[/h3]
[list]
[*]Choose 1 to search internal IDs, e.g. Flour, Sweet, Ingot or PalSphere.
[*]Choose 2 to add an item/change its Gold Coin price; 3 toggles an item, 4 toggles default categories, and 5 sets multiplier/stock. Enter y/n when prompted.
[*]Choose 7 to validate and preview effective prices. Saving or previewing does not change the game.
[*]Choose 8, enter the folder containing Palworld.exe (local game) or PalServer.exe (dedicated server), check the destination, and type APPLY. Do not select the Workshop, Pal or Binaries folder. The helper generates, backs up and applies the runtime data for you.
[/list]
Both prerequisites must already be installed/enabled for that target. Save/exit your game first; server administrators should arrange any normal stop with players. The helper never stops/restarts/launches anything. After a normal startup or confirmed PalSchema hot reload, reopen the merchant to check the changes.
[h3]Your settings are kept outside Workshop[/h3]
On first launch the menu copies packaged settings to:
[code]%LOCALAPPDATA%\BrickMaterialMarket\shop.json
Later launches reuse that personal copy. Old edits are backed up alongside it. Choose 6 to import an existing shop.json, or 9 to see paths. Target runtime backups are under the selected game's Mods\BrickMaterialMarketBackups folder.
Steam updates do not replace this personal copy, but the game's mod manager may redeploy default runtime data when the mod version changes. After the updated mod deploys, exit normally and use Apply again. A remote server must be configured on that server/by its administrator; editing your local game does not update it.
Manual settings and troubleshooting
Custom configurations support all game item IDs, not just the default 60 materials. The bundled config/game-item-ids.json is a 2,466-ID reference snapshot. Each item uses id, name, enabled and price; name is only a note, so Chinese notes do not change in-game language. Categories affect the original 60 goods only; extra items use their own enabled switch. Effective prices are rounded up after multiplication. Default stock=0 follows the original shop convention; it does not hide the item.
The game does not read shop.json directly. If you prefer manual editing, open README.en.md for copy-and-paste commands, exact runtime paths, JSON examples, field limits, backups and troubleshooting. Tools/Install-Local.ps1 now accepts -ConfigPath and performs generation plus deployment in one command; add -WhatIf for a dry run. No need to run Configure separately first.
For confirmed new-game/external-mod IDs not in the snapshot, advanced commands accept -AllowUnverifiedIds. Do not use it to silence typos: it cannot create nonexistent items. Internal/NPC-only items and special attributes still need in-game purchase testing.
Author: BrickRaku. Original configurations, tools and vector artwork; does not include third-party merchant PAKs, complete game data tables or prerequisite binaries. Game-related trademarks belong to their respective owners.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 45d ago.
Merchants Now Sell All Materials / 商人现在卖所有材料 on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-20, released 2026-09-20
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Merchants Now Sell All Materials / 商人现在卖所有材料.
Dependencies
- Required: UE4SS Experimental (Palworld)
- Required: PalSchema
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Merchants Now Sell All Materials / 商人现在卖所有材料 on a Palworld server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Palworld
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-04Open ↗
- ✓Author砖头, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
