About Pal Skill Overhaul (v2.0 for 1.0+)
From Steam WorkshopWelcome to what aims to be the pretty extensive overhaul to the experience of using Pals and different Skills within the game. While it won't be modifying Pal stats, types, suitabilities, etc. It…
Welcome to what aims to be the pretty extensive overhaul to the experience of using Pals and different Skills within the game.
While it won't be modifying Pal stats, types, suitabilities, etc. It will change Partner Skills and Active Skills to make Pals shine in your party that wouldn't always be useful and fix some issues present with certain moves.
And especially, Alpha Pals now gain additional bonuses in addition to their HP boost to make using them a bit more forgiving in exchange for the bigger hitbox.
Notable changes include: -- All Funnel Pals (Daedream, Dazzi and Dazzi-Noct) have had their attack rate increased along with the scaling of their damage and move power. Each provide different strengths with status application and damage: --Daedream is the lowest raw output but has the highest attack rate, the ability to track targets easiest and increased Blindness buildup to get some fun builds online.
--Dazzi has the highest raw damage and the second highest attack rate fitting for the Lady of Lightning for fast and frequent stuns that deal large damage.
--Dazzi-Noct is the most mechanically changed being a middle of the road power-wise, but being able to stun while dealing Dark damage and has triple the bolts to strike enemies down.
(All three Pals now additionally gain Attack scaling for each Pal in the team of their respective types if they're Alphas. (Daedream = Dark, Dazzi = Electric, Dazzi-Noct = Dark or Electric))
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-Many Triggerable Partner Skills (Bushi, Foxparks, Nyafia, Digtoise, etc.) have had their cooldowns reduced through condensing or in general along with some getting stronger scaling for their skills to pack more punch.
--Nyafia, Foxparks and Foxparks-Cryst all start with their regular cooldowns at 0 stars, but can reach as low as 15/20/20 seconds at 4 stars. Along with Nyafia extending the time it is in Shotgun Mode as it's condensed.
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-Many standard Skills have gotten higher Power, lower Cooldowns, new Status Effects, and deeper specific changes to make them more reliable (Besides Beam Comet, I tried with that one, it's a rough one so for now it just has more projectiles to offset the abysmal tracking)
A sheet with all the new changes will be added to here once its completed. If you know a little bit of how the internal code works you can figure some out
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
Pal Skill Overhaul (v2.0 for 1.0+) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-02, released 2026-08-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Pal Skill Overhaul (v2.0 for 1.0+).
Run Pal Skill Overhaul (v2.0 for 1.0+) on a Palworld server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Palworld
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorDeadDrawX, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
