About (WIP) Emu's Rebalance Mod
From Steam WorkshopCURRENTLY UNDER DEVELOPMENT Implemented so far * Caught pals from any source gets reset to lvl 1 upon capture. (Currently still not implemented for recruiting or buying Pals) * Merchant prices…
CURRENTLY UNDER DEVELOPMENT
Implemented so far * Caught pals from any source gets reset to lvl 1 upon capture. (Currently still not implemented for recruiting or buying Pals) * Merchant prices rebalanced to make IV fruits, star fruits and workability books primarily lategame items (massive price hike) * Experience requirements reduced for Pal levels (only for pals) * Price of level crystal nerfed to balance against the other means of leveling pals * No boss pals can be captured
The mod modifies the base game to form a more coherent balance philosophy of pal power levels. The philosophy is that you should either choose to make abundant pals strong or spend a long time acquiring and training a rare legendary. Currently that choice is non existant as you can just go and catch a jetragon alpha boss, change its passives with surgery table for barely any cost at all and use a modest amount of dog coins to get it to rank 5. And grind some arena to buy level crystals with tickets because conventional levelling is garbage. Nobody would ever choose a lower tier pal with this balancing, so im introducing rebalancing to make it a legitimate choice. The emphasis is to make condensing and breeding the central mechanisms of pal improvement. Yes, that means actual effort to get anywhere. Something the base game sorely misses.
Planned changes: * Legendaries will only be obtainable through RNG from eggs found in the world. (Currently legendaries are unobtainable in this mod)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update today.
(WIP) Emu's Rebalance Mod on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-11-04, released 2026-11-04
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 3 recorded builds of (WIP) Emu's Rebalance Mod.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-11-04 | 2026-11-04 | n/a | Workshop |
| 2026-11-03 | 2026-11-03 | n/a | Workshop |
| 2026-11-01 | 2026-11-01 | n/a | Workshop |
Dependencies
- Required: UE4SS Experimental (Palworld)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run (WIP) Emu's Rebalance Mod on a Palworld server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Palworld
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-04Open ↗
- ✓AuthorEmu, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
