Source-checkedQuality of life & UI

Radiated Zones B41

by Atophite · for Project Zomboid

Radiated Zones This mod was a fun project I had in 2022. Finally I decided to finish it. The mod is multiplayer compatible. WARNING It's recommended to use this mod on a new save/character. I'm not…

42KDownloads
23 mo agoLast updated
Steam WorkshopSource

About Radiated Zones B41

From Steam Workshop

Radiated Zones This mod was a fun project I had in 2022. Finally I decided to finish it. The mod is multiplayer compatible. WARNING It's recommended to use this mod on a new save/character. I'm not…

Radiated Zones

This mod was a fun project I had in 2022. Finally I decided to finish it. The mod is multiplayer compatible.

WARNING

It's recommended to use this mod on a new save/character. I'm not responsible if you lose your character progress.

Navigate through a world with 20 radiated zones using your Geiger Teller, which alerts you with sounds when you enter a radiation area. Equip a Hazmat Suit for full 100% protection, or use Iodine and masks for varying levels of defense. Iodine grants partial protection with a 5-hour duration. Stay safe and adapt to the radiated challenges in this immersive mod.

There is a chance to be cured from radiation. Read below how it works.

Safe start locations:

The following start locations are relatively safe: Maldraugh, Riverside, Rosewood, West Point

Installation:

The mod doesn't require any extra installation steps. If you would like to add more or change radiated zones. You can edit the coordinates.txt file which is located in the mod folder.

If you decide to put your own coordinates remember to make a backup of your own custom coordinates file or you will lose it when you update the mod!

You can use the following website to generate a compatible coordinate that the mod can use: Coordinate generator Just remember you need to have 4 different coordinates of X and Y.

If you need more help: https://steamcommunity.com/workshop/filedetails/discussion/3019024205/3816290897713623821/

Required mods

The mod requires MoodleFramework to have custom moodles. And Speed Framework to make your character move 30% slower with a hazmat suit on! But it's optional.

Recommend optional mods:

Draw On The Map

Draw the radiated zones on the map that you found!

Where's Hazmat Suit?

Is an optional mod. Zombies around hospitals has a chance to spawn a hazmat suit zombie.

Radiation Mod Feature List:

Radiation Protection and Detection

  • Lootable Hazmat Suit to protect from radiation.
  • Functional Geigerteller (Geiger Counter) to detect radiation areas.
  • Lootable Iodine as radiation protection.
  • Geigerteller drains battery, needs 4 batteries.
  • Geigerteller checks radiation levels and becomes unusable when out of battery.
  • Manual inspection of Geigerteller as a backup to sound effects.

Server Mechanics

  • Implementation of radiated zones across the map.
  • Custom text file with coordinates defines radiated areas.
  • Server-sided control for coordinates file to prevent cheating (except singleplayer).
  • Multiplayer compatibility for all mod features.

Radiation Effects and Gameplay

  • Daily chance for radiation cure; failure has a chance to die.
  • Introduction of burn damage when medium radiated.
  • Iodine effectiveness heals 50 RADS.
  • Hazmat Suit nerfed for reduced mobility due to weight and slowness (Use speedframework).

Radiation Mechanics

When player gets radiated the player will get sick. The more radiated the player is, the more player get sick There are three stages of radiated:

  • lightly radiated (300 RAD)
  • medium radiated (1000 RAD)
  • heavily radiated (2000 RAD)

if player is lightly radiated the player will get 25% sickness. if player is medium radiated the player get 50% sickness. If player reach heavily radiated the player will die with 100% sickness.

If player has more than 300 RADS:

  • Die Chance: 0%
  • Cure Chance: 30%
  • Burn Chance: 20%
  • Radiation is Not Cured (No event occurs): 50%

OR if rad is above 1000

  • Die Chance: 5%
  • Cure Chance: 10%
  • Burn Chance: 35%
  • Radiation is Not Cured (No event occurs): 50%

When lightly radiated or medium the player has everyday a chance to cure from radiation. But when medium radiated also has the chance to die. The chance of being sick from radiated is X% this will not cure until player hit the luck of being cured.

When player reached cured state the radiation will fall off everyday. When player reached cured state and gets into a radiated zone again the cure is gone.

Does this work with [...] mod?

The mod does work with most mods. If the other mod adds new mask types or hazmat suits, I need to add compatibility for it. Just let me know.

Frequently Asked Questions

Click here for the FAQ.

Version 1.2.3

Here's what's new:

New Gear and Features:

  • Functional Gas Masks: Equip gas masks to protect yourself from hazardous environments. Craft or find replaceable gas mask filters to stay safe. Learn the recipe to craft an improvised gas mask filter.
  • Variety of Masks: Choose from a range of protective masks, including improvised cloth masks, surgical masks, bandanas, and dust masks. Each offers varying degrees of protection.
  • Repairable Hazmat Suits: Hazmat suits can now be repaired using duct tape. Keep your suits hole free to maximize your defense against radiation.
  • Geiger Teller Spawn Option: In sandbox mode, you can now choose to start with a Geiger Teller.
  • Lucky Soda Can: Discover a rare lucky soda can that boosts your luck with radiation recovery for a day. This valuable find might just be your saving grace.
  • Cigarettes now have a small radiation-reducing effect.

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 23 mo ago.

Radiated Zones B41 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-12-16, released 2024-12-16

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Radiated Zones B41.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Radiated Zones B41 on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorAtophite, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Radiated Zones B41, answered

Generated from the mod’s own source data.

Is it free?

Yes. Radiated Zones B41 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Radiated Zones B41 on a Project Zomboid server.

Deploy in about a minute from $9.00 a month, then add Radiated Zones B41 in one click.