Source-checkedGame modes & minigames

AI Modifier

by EIOVAL · for Insurgency: Sandstorm

Customizable AI settings and added behaviors

131KDownloads
19d agoLast updated
mod.ioSource

About AI Modifier

From mod.io

Customizable AI settings and added behaviors

Mutator name : AIModifier
Designed for : Checkpoint and Checkpoint Hardcore

Description :

This mod allows complete customization of the bot perception parameters and behaviors.
All bots are affected, exception of some specific classes like suicide bomber.
A lot of behaviors has been rewritten to improve combat tactics and to be less predictable.
If you want a more stealth gameplay, remove HipFireWithPrimary that may bypass EnhancedAttack at mid & close range.

Below will be the default config values of the mod (copy paste in game.ini to modify afterwards).

Starting with the mod header:

[/AIModifier/Mutators/AIModifier.AIModifier_C]

Bot Sight Config Variables & Values (descriptions are true if used with EnhancedAttack, otherwise we can't know for sure how NWI use them):

;Maximum sight range to register another player and put it into memory (do not mean it's spotted though)
;When a threath is spotted or heard it will use Alert and not Idle
SightRangeAlert=20000.0
SightRangeIdle=15000.0

;Maximum sight range to register another player and put it into memory (do not mean it's spotted though) within smoke grenade cloud
;Play with it because they are NWI variables with no proper info on them
SightRangeWithinSmokeGrenade=300.0
SightRangeWithinSmokeGrenadeEye=150.0
SightRangeSmokeEyeFrac=0.5

;Minimum light intensity to register a player (the other is for night scenario only)
MinLightIntensityToSeeTarget=0.03
MinLightIntensitytoSeeTargetatNight=0.025

;Fully visible means there's no reduction in spot chance regarding light condition
LightIntensityforFullyVisibleTarget=0.2

;If we don't have a fully visible target, this is the additional time before engaging
TimetoNoticeVisibilityMultiplier=1.5

;If light intensity (LI) is under that value, it'll be enhanced
;Night vision strength is multiplied to the LI
MinLightIntensitytoAffectNightVision=40.0
MinNightVisionSightStrength=0.15

;Factor that impact chance to be spotted under different conditions
;Linear interpolation between distances
ChanceSprintMultiplier=2.0
ChanceMovingMultiplier=1.25
ChanceAtDistanceStanding=50.0
ChanceAtCloseRangeStanding=95.0
ChanceAtDistanceCrouched=2.5
ChanceAtCloseRangeCrouched=40.0
ChanceAtDistanceProne=0.03
ChanceAtCloseRangeProne=20.0

Hearing Config Variables & Values (descriptions are true if used with EnhancedAttack, otherwise we can't know for sure how NWI use them):

;When aware is present, it means under that distance the bot will know it's a foe or not
DoorBreachAwareDistance=2500.0
HearAwareDistanceRadial=2500.0
HearAwareDistanceGunshot=7500.0
HearAwareDistanceSprintFootstep=1500.0
HearAwareDistanceFootsteps=500.0
HearAwareDistanceBreach=2500.0
HearAwareDistanceDoor=800.0
HearAwareDistanceRigExplosive=1200.0
HearDistanceFootstepsSprinting=4000.0
HearDistanceFootstepsRunning=2000.0

;Max height limit between the listener and the emitter to register the sound
HearAbilityZOffsetMin=200.0
HearAbilityZOffsetMax=400.0

;Factor to use if no LOS between listener and the emitter
FencedTargetHearAbilityModifier=0.75

Turn Speed Config Variables & Values (base on testing of the community, we can't know for sure how NWI use them) :

;Angle is from the line of sight to the point of interest (centered = 0 deg)
;At 300deg, the turn speed is 60 deg / time unit (sec ?)
;At 30 deg, turn speed is 90 deg / time unit (sec ?)
;Linear interpolation between min and max
TurnSpeedMaxAngleThreshold=300
TurnSpeedMinAngleThreshold=30
TurnSpeedMaxAngle=70
TurnSpeedMinAngle=120

;Modifier is applied to turn speed linearly (from x 2.0 at 0 m to x 1.0 at 25m?)
TurnSpeedDistanceThreshold=2500.0
TurnSpeedScaleModifierMax=2.0

Accurancy & Distance Config Variables & Values (descriptions are true if used with EnhancedAttack, otherwise we can't know for sure how NWI use them):

;Delay before engaging in seconds / firing at specified distances
;Linear interpolation
AttackDelayClose=0.4
AttackDelayDistant=1.1
AttackDelayMelee=0.6

;Measure is in unreal unit  (1 uu  = 1 cm)
DistanceRange=15000.0
CloseRange=800.0
MiddleRange=3750.0

;New bloat box = Bloat box of the firearm config / multiplier
;For night scenario : Accuracy * NightAccuracyFactor = New Accuracy
AccuracyMultiplier=2.0
SuppressionAccuracyMultiplier=0.4
NightAccuracyFactor=0.7

;Zero time is set at the starting of the engagement or if sight position changed (entering or exiting ADS)
;This multiplier is additive to other bloatbox multiplier
ZeroTimeMultiplierEasy=2.0
ZeroTimeMultiplierHard=0.5

;Multiply the bloatbox value depending on difficulty
;Linear interpolation
BloatBoxMultiplierEasy=2.0
BloatBoxMultiplierHard=0.5

;Multiply the bloatbox value depending on distance from target
;Linear interpolation
BloatBoxMultiplierDistance=4.0
BloatBoxMultiplierMaxDistance=20000.0
BloatBoxMultiplierMinDistance=2000.0

Weapon Category Config Variables & Values (line separation is for visual simplicity, when pasted in game.ini are characters must be continuous (no line break):
Thanks to miguelmargarido for the values

Read the full description on mod.io →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 19d ago.

AI Modifier on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.3j, released 2026-09-19

Recent builds

BuildReleasedGame versionsLoaders
0.3j2026-09-19n/an/a
0.3c2025-11-08n/an/a

Run AI Modifier on a Insurgency: Sandstorm server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Mutator”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
Insurgency: Sandstorm

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorEIOVAL, as published on mod.io
  • ✓LicenseNot published by the sourceFree

AI Modifier, answered

Generated from the mod’s own source data.

Is it free?

Yes. AI Modifier is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download AI Modifier from mod.io and upload it to your Nxeon Insurgency: Sandstorm server in Files.

NxLabs

Run AI Modifier on a Insurgency: Sandstorm server.

Deploy in about a minute from $7.99 a month, then upload AI Modifier in Files.