NxLabs / Insurgency: Sandstorm
Ammo Pickup/Crate Fix for Checkpoint
Removes the desynced ammo pickups and resupply crate from regular Checkpoint maps
Description
MUTATOR NAME: AMMOCRATEFIX
A bug with Checkpoint mode causes the ammo pickups and final-objective from Hardcore Checkpoint to spawn even when you are playing regular Checkpoint. Previously there were server config options you could use to prevent this happening, but in recent game updates those seem to no longer work. This mod aims to fix the bug by removing the extra assets via a script instead. I already tested this script as part of a different mod, but releasing standalone for other people who want it. Let me know if you have any issues and I'll try to address them!
Some background on the bug. All vanilla Checkpoint maps have a separate sub-level used for Hardcore Checkpoint which includes the ammo pickups and an extra resupply crate on the final objective. I believe this particular issue is caused by the server loading the "Hardcore Checkpoint sub-level" in error during regular Checkpoint games. Since it's only loaded server-side and not on the game clients, there is some desync too.
For players that are on the server from the beginning of the match, they can't see or interact with the ammo pickups and can't see the resupply crate. They can still use the crate by doing a "fast resupply" (open and close the loadout menu) when standing near it. But players who join the match in-progress will be able to see and interact with the ammo pickups and resupply crate normally.
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