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NxLabs / Insurgency: Sandstorm

Chutes

By Pyr4mus

Parachute for players

Description

Now you can jump off of practically anything

Bots can also Drop-in from the sky! including friendlies, Settings Below

With Parachute model and deploy animation

Mutator=Chutes

Hold SpaceBar While Falling to deploy

It takes 1 second for chute to deploy, make sure you're up high

Yes, the parachute will slow down your fall and prevent your death.

Add To Game.ini

> [/Chutes/Mutators/Chutes.Chutes_C] >  > PlayerDrop=True ;True to Enable Player Drops On Round Start Or Capture >  > FastDrop=False ;True to Enable Player Drops Immediately Every Respawn >  > PlayerDropHeight=5000.0 ;Height the Player drops in from >  > DropPreTime=10.0 ;Seconds to delay the Drop Initiate due to pre-times and warmup times >  > ChuteDelay=0.5 ;Seconds to delay the parachute deploy >  > ChuteVelocity=200.0 ;Velocity of the Player While In Air, This lets you go further distances >  > Bots=False ;True to Enable Bot Drop-ins >  > EnemyBots=True ;True To Enable Friendly Bot Drop-In >  > FriendlyBots=False  ;True To Enable Friendly Bot Drop-In >  > FriendlyGroup=5 ;Amount Of Friendlies To Drop In Between EnemyDelay >  > EnemyDelay=60.0 ;Seconds in which to send in drops >  > DropRadiusMax=5000.0 ;Max Radius Distance From Active Objective Drop Location >  > EnemyHeight=5000.0 ;Height of dropped enemy >  > EnemyGroup=5 ;Amount of enemies to Drop at A Time >  > EnemyMinRestrict=10 ;If Alive Enemies Go At Or Below This Count, The Drops Stop >  > NoBlockingVolumes=True ;Removed Blocking On Roofs >  > WorldPAPaddingWidth=10.0 ;PlayableArea Padding Width >  > WorldPAPaddingHeight=1000.0 ;PlayableArea Padding Height >  >   >  > ;The Following Blocks Bots From Using Chutes On Certain Maps, Just enter a keyword for the map, such as Night to block night maps. It is not case-sensitive >  > ChuteBotMapBlock=Ministry > ChuteBotMapBlock=Metro > ChuteBotMapBlock=Tell > ChuteBotMapBlock=Prison > ChuteBotMapBlock=InDaClub > ChuteBotMapBlock=PD > ChuteBotMapBlock=Willamette > ChuteBotMapBlock=Bunker > ChuteBotMapBlock=Riese > ChuteBotMapBlock=Party > ChuteBotMapBlock=Kitchen > ChuteBotMapBlock=CrazyLand > ChuteBotMapBlock=Vortex > ChuteBotMapBlock=Backrooms > ChuteBotMapBlock=LastLight > ChuteBotMapBlock=AzhirCave > ChuteBotMapBlock=BlockParty

My Mods Source - Pyr4mus_Mods_Source

Uses SkydiveAndParachuteKit Assets

To Remove Limits on roofs, try No Blocking Volumes - mod.io by snakeyio

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