Source-checkedGame modes & minigames

Custom Objects (v1.0.3c)

by Destinate · for Insurgency: Sandstorm

Add custom objects to the map

46KDownloads
4 yr agoLast updated
mod.ioSource

About Custom Objects (v1.0.3c)

From mod.io

Add custom objects to the map

Note: This is for serverside only


What exactly is this mod for? This mod will let the server owner add custom objects to the map they want. Like adding a vehicle to a specific spot or adding some prop like a tree, a wall, a fire camp, etc...
Anything you can think of except weapons, grenades, or anything that has to do with the firearm will not work.


Mutator Name:
- CustomObjects


All configs will go in your game.ini and under the line [/CustomObjects/Mutators/CustomObjects.CustomObjects_C]
There is no default config for this. The default config is empty. You will have to copy the configs I have below into your game.ini



Assets
The assets are for storing the blueprint path of the stuff you are going to use. You can use as many assets and configs as you want. Assets path can grab in the sandstorm SDK. The assets are part of the game, you not copying any file over or anything. All you need is just the path where that asset is. Unless you are using an asset from a mod then you will need to subscribed/downloaded that mod.
For example

<pre>;Index 0 Assets=BlueprintGeneratedClass'/Game/Game/Actors/Vehicles/BP_VH_TechnicalLarge_DShK.BP_VH_TechnicalLarge_DShK_C'

;Index 1 Assets=BlueprintGeneratedClass'/Game/Game/Actors/Vehicles/BP_VH_TechnicalLarge_Insertion.BP_VH_TechnicalLarge_Insertion_C'</pre>



StaticMesh Assets

Static mesh assets config is similar to the asset above. Except it uses for static mesh instead of blueprint actor (Self-explanatory).

<pre>;Index 0 StaticMeshAssets=StaticMesh'/Game/Environment/Props/Interior/Furniture/SM_Closet_02b.SM_Closet_02b'

;Index 1 StaticMeshAssets=StaticMesh'/Game/Environment/Props/Interior/InteriorGeneric/SM_ShopShelf_02.SM_ShopShelf_02' </pre>


Configs

The configs are for storing the place and other configurations where and which map this object will spawn. If you didn't specific which type of asset to use in the config, then it will use the blueprint assets.

<pre>Configs=(Scenario=Scenario_Tideway_Checkpoint_Security, AssetIndex=1, Location=-8259;25939;558) Configs=(Scenario=Scenario_Tideway_Checkpoint_Security, AssetIndex=0, Location=-9558;26289;448) Configs=(Scenario=Scenario_Tideway_Checkpoint_Insurgents, AssetIndex=0, Location=13507;-10181;276) Configs=(Scenario=Scenario_Crossing_Checkpoint_Security, AssetIndex=1, Location=27005;-2498;1088) Configs=(Scenario=Scenario_Crossing_Checkpoint_Security, AssetIndex=0, Location=26417;1929;159) Configs=(Scenario=Scenario_Crossing_Checkpoint_Insurgents, AssetIndex=1, Location=-22956;-21260;661) Configs=(Scenario=Scenario_Crossing_Checkpoint_Insurgents, AssetIndex=0, Location=-25636;-20432;751) Configs=(Scenario=Scenario_Outskirts_Checkpoint_Security, AssetIndex=1, Location=27178;-1209;-822) Configs=(Scenario=Scenario_Farmhouse_Checkpoint_Security, AssetIndex=1, Location=6898;19088;274) Configs=(Scenario=Scenario_Farmhouse_Checkpoint_Security, AssetIndex=0, Location=7641;22967;262) Configs=(Scenario=Scenario_Farmhouse_Checkpoint_Insurgents, AssetIndex=1, Location=15145;-16823;467) Configs=(Scenario=Scenario_Farmhouse_Checkpoint_Insurgents, AssetIndex=0, Location=14074;-18016;435) Configs=(Scenario=Scenario_Ministry_Checkpoint_Security, AssetIndex=1, Location=9036;1037;261) Configs=(Scenario=Scenario_Ministry_Checkpoint_Security, AssetIndex=0, Location=-414;384;-442) Configs=(Scenario=Scenario_Ministry_Checkpoint_Insurgents, AssetIndex=1, Location=-9276;4085;266) Configs=(Scenario=Scenario_Ministry_Checkpoint_Insurgents, AssetIndex=0, Location=-414;384;-442) Configs=(Scenario=Scenario_Summit_Checkpoint_Security, AssetIndex=1, Location=-17512;34501;2960) Configs=(Scenario=Scenario_Summit_Checkpoint_Security, AssetIndex=0, Location=-12557;34787;2328) Configs=(Scenario=Scenario_Summit_Checkpoint_Insurgents, AssetIndex=1, Location=-18844;-29361;4849) Configs=(Scenario=Scenario_Summit_Checkpoint_Insurgents, AssetIndex=0, Location=-16686;-29247;4850) Configs=(Scenario=Scenario_Refinery_Checkpoint_Security, AssetIndex=1, Location=-29871;21669;28) Configs=(Scenario=Scenario_Refinery_Checkpoint_Security, AssetIndex=0, Location=-33317;21513;17) Configs=(Scenario=Scenario_Refinery_Checkpoint_Insurgents, AssetIndex=1, Location=22438;15252;10) Configs=(Scenario=Scenario_Refinery_Checkpoint_Insurgents, AssetIndex=0, Location=27822;14411;49) Configs=(Scenario=Scenario_Precinct_Checkpoint_Security, AssetIndex=1, Location=6104;-15378;1088) Configs=(Scenario=Scenario_Precinct_Checkpoint_Security, AssetIndex=0, Location=10889;-15311;1085) Configs=(Scenario=Scenario_Precinct_Checkpoint_Insurgents, AssetIndex=1, Location=1609;21951;-196) Configs=(Scenario=Scenario_Precinct_Checkpoint_Security, AssetIndex=0, Location=3068;20792;-201) Configs=(Scenario=Scenario_Hillside_Checkpoint_Security, AssetIndex=1, Location=475;-2549;170) Configs=(Scenario=Scenario_Hillside_Checkpoint_Security, AssetIndex=0, Location=4713;-3005;1303) Configs=(Scenario=Scenario_Hillside_Checkpoint_Insurgents, AssetIndex=1, Location=-1709;42717;4580) Configs=(Scenario=Scenario_Hillside_Checkpoint_Insurgents, AssetIndex=0, Location=217;42583;4600) Configs=(Scenario=Scenario_Hideout_Checkpoint_Security, AssetIndex=1, Location=23164;-17595;162) Configs=(Scenario=Scenario_Hideout_Checkpoint_Security, AssetIndex=0, Location=21237;-16260;199) Configs=(Scenario=Scenario_Hideout_Checkpoint_Insurgents, AssetIndex=1, Location=33841;30604;413) Configs=(Scenario=Scenario_Hideout_Checkpoint_Insurgents, AssetIndex=0, Location=32855;29145;481)</pre>


Read the full description on mod.io →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

Custom Objects (v1.0.3c) on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.3c, released 2022-06-25

Run Custom Objects (v1.0.3c) on a Insurgency: Sandstorm server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Mutator”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
Insurgency: Sandstorm

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-10-30Open ↗
  • ✓AuthorDestinate, as published on mod.io
  • ✓LicenseNot published by the sourceFree

Custom Objects (v1.0.3c), answered

Generated from the mod’s own source data.

Is it free?

Yes. Custom Objects (v1.0.3c) is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Custom Objects (v1.0.3c) from mod.io and upload it to your Nxeon Insurgency: Sandstorm server in Files.

NxLabs

Run Custom Objects (v1.0.3c) on a Insurgency: Sandstorm server.

Deploy in about a minute from $7.99 a month, then upload Custom Objects (v1.0.3c) in Files.