NxLabs / Insurgency: Sandstorm
Project Fireteam (Technical Preview 1)
Project Fireteam is a mod that focuses on military force-on-force infantry combat in a modern fictional conflict.
Description
THIS IS A VERY EARLY PROTOTYPE VERSION, CONTENT WILL BE SUBJECT TO ADDITIONS AND CHANGES.
INTRODUCTION
Project Fireteam is a mod that replaces the original theater in Insurgency Sandstorm with a balanced and minimalistic Mil-Sim style theater based on a modern military conflict. The mod combines the theme and aesthetics of games like Squad , minimalistic yet authentic weapon customization like Insurgency 2014, a class system inspired by Day of Infamy, and the modern gun play of Insurgency Sandstorm.
This theater is played best on 10v10 to 16v16 sized scenarios.
The mod is intended for my personal server, but instructions on how to run on other servers are provided.
FEATURES
- PvP and PvE compatible.
- Possibly compatible with 3rd party medic mods. Please leave comment if you can confirm
- Mil-sim style factions with custom cosmetics.
- First 2 factions released, US Army (Multicam) and Russian Ground Forces (Digital Flora W+D)
- Dynamic uniforms: in some theaters the uniform might change for some teams between woodland and desert camouflage.
- Class based design: Rifleman,Breacher,Medic,Demolitions,Engineer,Gunner,Marksman,Observer,Team Leader
- Special classes with unique items.
- Medic class: Drops medical pack, can be used for healing player or teammates. Can be destroyed easily if shot at or meleed.
- Engineer class: Drops ammo box for teammates to "mag grab" from, ammo boxes may explode and kill/severely injure the player if shot at.
- Minimalistic loadouts focused on balance and as much authenticity as possible when gameplay/balance allows.
INSTALLATION
This mod will not conflict ISMC1 or ISMC2, so you can have all of them installed at once. The mod is compatible with mods like ImprovedAI.
There are two mutators:
- PROJECTFIRETEAM_USRU : US Army v RGF, forces RU uniforms to only EMR Woodland. Recommended if you're playing solo or Co-Op, if you want the most visual difference between teams, or for more casual servers.
- PROJECTFIRETEAM_USRU_DYNAMIC: US Army v RGF, RGF gear and uniforms will vary between EMR Desert and EMR Woodland depending on the maps. Still experimental, but highly recommended.
- List of maps with desert uniforms:
- Tideway
- Gap
- Last Light
- Mountain
- Refinery
- Precinct
- Prison
- Tell
- Hideout
- Crossing
KNOWN BUGS
- Dynamic uniform will not reflect on loadout screen, but will be reflected in-game. This is because of how the system works at the moment, will fix in the future.
- If you must see your dude in the correct colors, just click on the default loadout button for the class. That will load the overridden fallbacks again.
- Carrier choices in loadout do not transfer in dynamic uniform mode.
- Only thing you can do is reselect your carrier choice.
FUTURE WORK
- More factions
- More weapons
- Reworked fire support to faction-specific aircraft/vehicles.
Ratings & reviews
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