NxLabs / Insurgency: Sandstorm
FixSpawn
Fixes the player spawn to a specific objective for vehicle reinforcements
Description
This sets the players to always spawn at a specified location. This is to be used alongside vehicles so that player reinforcement waves can be spawned next to the vehicles. This overrides both counterattack and default spawns to be at the indexed objective.
MUTATOR = FIXSPAWN
[/FixSpawn/Mutators/FixSpawn.FixSpawn_C] //Set spawnIndex to the index of the spawn you'd like to spawn at. 0 - initial spawn, 1 - A, 2 - B, 3 - C, etc. SpawnIndex=0
To vary the spawn per map in your mapcycle you can use any of the following mutators that have the SpawnIndex already defined for 0 through 9. So using FixSpawn4 would spawn you at the 4th spawn in the game, which should be close to C when D is the active objective.
Mutators=FixSpawn0,FixSpawn1,FixSpawn2,FixSpawn3,FixSpawn4,FixSpawn5,FixSpawn6,FixSpawn7,FixSpawn8,FixSpawn9
This also works with spawning vehicles if you are doing a fixed spawn point.
Mod required: CustomObjects
Follow the instructions on CustomObjects, and spawn the vehicles on the map you like with the correct spawn position. <Example Image>
- Follow the Assets 0 and 1
- Go in-game and find the position you want you vehicle to spawn
- Find your location by using "ESC -> Settings -> Game -> Scroll down -> Location Overlay"
- Top left will show your x:y:z
- Add that to CustomObjects config
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