About HealthRegenPlus
From mod.io自动回血升级版 HealthRegenPlus
突变器代码
Mutator
HealthRegenPlus
默认配置选项
Default Config Options
<table class="table-auto"> <tbody> <tr> <td>
[/HealthRegenPlus/Mutators/HealthRegenPlus.HealthRegenPlus_C]</td> </tr> </tbody> </table>
HealthRegenSimpleMode?=True
当 HealthRegenSimpleMode? 为True时为简单模式
拥有较少的参数,可快速使用
When HealthRegenSimpleMode? is set to True, it indicates the simple mode
With fewer parameters, it can be used quickly
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RegenStartS=True
RegenLoopTime=1.0
RegenHealthAmount=1.0
RegenDelayTime=1.0
RegenMaxHealth=1.0
RegenRandomS=True
RegenHealthAmountRandomMin=1.0
RegenHealthAmountRandomMax=1.0
ObjStartS=True</td> </tr> </tbody> </table>
ObjMaxHealth=1.0
<table class="table-auto"> <tbody> <tr> <td>
RegenStartS
</td> <th> 回血开关
healed switch
</th> </tr> <tr> <td>RegenLoopTime
</td> <th> 回血的循环间隔
最小值为0.01
How often all valid players are checked and healed
The minimum value is 0.01
</th> </tr> <tr> <td>RegenHealthAmount
</td> <th> 每个循环间隔回多少血
最小值为0.01
How much healing to give every loop to valid players
The minimum value is 0.01
</th> </tr> <tr> <td>RegenDelayTime
</td> <th> 每次受伤害后多长时间开始回血
最小值为0.01
How long of a delay there is before healing after taking damage
The minimum value is 0.01
</th> </tr> <tr> <td>RegenMaxHealth
</td> <th> 能恢复多少血量
1.0等于 1乘以最大生命值
最小值为0.01
Regenerates health up to this amount
1.0 Multiplied by Max health
The minimum value is 0.01
</th> </tr> <tr> <td>ObjStartS
</td> <th> 占领/反击成功/摧毁军火库 回血开关
Occupy/Counterattack successfully/Destroy the ammunition depot
Health regeneration switch
</th> </tr> <tr> <td>ObjMaxHealth
</td> <th> 占领/反击成功/摧毁军火库后直接回血
1.0等于 1乘以最大生命值
最小值为0.01
After successfully occupying/counterattacking/destroying the ammunition depot
health will be restored directly
1.0 Multiplied by Max health
The minimum value is 0.01
</th> </tr> </tbody> </table>
当 HealthRegenSimpleMode? 为False时为详细配置模式
拥有更详细的配置选项适合喜欢定制服务器的玩家
When HealthRegenSimpleMode? is set to False, it enters detailed configuration mode
Having more detailed configuration options is suitable for players who like to customize servers
<table class="table-auto"> <tbody> <tr> <td></td> </tr> <tr> <td>
HealthRegenConfig=(PlayerMutator="Mutator",PlayerGameMode="GameMode",PlayerScenario="Scenario",PlayerRegenATeamS=True,PlayerRegenDTeamS=True,PlayerRegenLoopTime=1.0,PlayerRegenHealthAmount=1.0,PlayerRegenDelayTime=1.0,PlayerRegenMaxHealth=1.0,PlayerRegenRandomS=False,PlayerRegenHealthAmountRandomMin=1.0,PlayerRegenHealthAmountRandomMax=1.0,ObjPlayerATeamS=True,ObjPlayerDTeamS=True,ObjPlayerCompleteHealthS=True,ObjPlayerCompleteMaxHealth=1.0,ObjPlayerArmoryHealthS=True,ObjPlayerArmoryMaxHealth=1.0,ObjPlayerCounterAttackHealthStartS=True,ObjPlayerCounterAttackHealthEndS=True,ObjPlayerCounterAttackStartMaxHealth=1.0,ObjPlayerCounterAttackEndMaxHealth=1.0,ObjPlayerFinalHealthS=True,ObjPlayerFinalMaxHealth=1.0)</td> </tr> <tr> <td>
ClassRegenConfig=(PlayerClassMutator="Mutator",PlayerClassGameMode="GameMode",PlayerClassScenario="Scenario",PlayerClassHealth="PlayerClass",PlayerClassRegenLoopTime=1.0,PlayerClassRegenHealthAmount=1.0,PlayerClassRegenDelayTime=1.0,PlayerClassRegenMaxHealth=1.0,PlayerClassRegenRandomS=False,PlayerClassRegenHealthAmountRandomMin=1.0,PlayerClassRegenHealthAmountRandomMax=1.0,ObjPlayerClassCompleteHealthS=False,ObjPlayerClassCompleteMaxHealth=1.0,ObjPlayerClassArmoryHealthS=False,ObjPlayerClassArmoryMaxHealth=1.0,ObjPlayerClassCounterAttackHealthStartS=False,ObjPlayerClassCounterAttackHealthEndS=False,ObjPlayerClassCounterAttackStartMaxHealth=1.0,ObjPlayerClassCounterAttackEndMaxHealth=1.0,ObjPlayerClassFinalHealthS=False,ObjPlayerClassFinalMaxHealth=1.0)</td> </tr> <tr> <td>
LastoneRegenConfig=(PlayerLastoneHealthRegenS=False,PlayerLastoneStartBlacklistS=False,PlayerLastoneClassStartS=False,PlayerLastoneRegenLoopTime=1.0,PlayerLastoneRegenHealthAmount=1.0,PlayerLastoneRegenDelayTime=1.0,PlayerLastoneRegenMaxHealth=1.0,PlayerLastoneHealthRegenRandomS=False,PlayerLastoneRegenHealthAmountRandomMin=1.0,PlayerLastoneRegenHealthAmountRandomMax=1.0)</td> </tr> <tr> <td>
AIRegenConfig=(AIMutator="Mutator",AIGameMode="GameMode",AIScenario="Scenario",AIRegenATeamS=False,AIRegenDTeamS=False,AIRegenATeamCount=1.0,AIRegenDTeamCount=1.0,AIRegenLoopTime=1.0,AIRegenHealthAmount=1.0,AIRegenDelayTime=1.0,AIRegenMaxHealth=1.0,AIRegenRandomS=False,AIRegenHealthAmountRandomMin=1.0,AIRegenHealthAmountRandomMax=1.0)</td> </tr> <tr> <td>
PlayerClassBlacklist=("123,456")</td> </tr> </tbody> </table>
AIBlacklist=("123,456")
每一个 Config=() 都是数组,你可以拥有多种不同设置的条目
Each Config=() is an array, allowing you to have entries with various settings
<table class="table-auto"> <tbody> <tr> <td>
PlayerMutator
PlayerClassMutator
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2d ago.
HealthRegenPlus on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.5.0, released 2026-11-02
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.5.0 | 2026-11-02 | n/a | n/a |
| 0.4.0 Test | 2026-05-03 | n/a | n/a |
Run HealthRegenPlus on a Insurgency: Sandstorm server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGame modes & minigames
Game modes, minigames and competitive formats for your server.
Compatibility
- Game
- Insurgency: Sandstorm
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-11-05Open ↗
- ✓AuthorWh_Muato, as published on mod.io
- ✓LicenseNot published by the sourceFree








