NxLabs / Insurgency: Sandstorm
HitIndicator
Shows a quick flash when you have hit your target
Description
Mutator=HitIndicator
Also known as a Hit Marker
Non-Intrusive Animated Marker on your sights letting you know you've hit an Enemy. Similar to other FPS Games(Like Battlefield)
Icons Also Appear On Various Kills, Above the Compass
Changes Color Based On Amount Of Damage Given
Designed for Co-op. May only work on Enemy bots
CrossHair Enabled By Default, Add to Game.ini:
> [/HitIndicator/Mutators/HitIndicator.HitIndicator_C] > > Crosshair=True ;Shows A Crosshair On Players' Screen > > BodyStats=True ;Shows Given Body Damage Stats > > HeadShotCount=True ;Shows A Count Of HeadShots Given Per Round On Screen > > CriticalSoundSelect=1 ;1 - Thump, 2 - Metal Ding, 0 - Disable > > HeadShotSoundSelect=1 ;1 - Quake Headshot, 2 - Boom! Headshot, 3 - BF1, 4 - COD MW, 0 - Disable > > IconColor=(R=1.0,G=1.0,B=1.0,A=1.0) ;Red,Green,Blue,Alpha > > SkullColor=(R=1.0,G=1.0,B=1.0,A=1.0) ;Red,Green,Blue,Alpha > > SkullIcon=True ;Enable/Disable Skull Icon On Kill
Crosshair - Enables/Disables The Crosshair Feature
BodyStats - Enable/Disable - Ability To See Where You're Hitting Your Enemy
CriticalSoundSelect - Switch between 2 Sounds - 2 For Old Ding Sound
HeadShotSoundSelect - Classic Headshot Sounds
Example Icon Color Choices:
White - IconColor=(R=1.0,G=1.0,B=1.0,A=1.0)
Black - IconColor=(R=0.0,G=0.0,B=0.0,A=1.0)
Blue - IconColor=(R=0.0,G=0.4,B=1.0,A=1.0)
Green - IconColor=(R=0.1,G=1.0,B=0.0,A=1.0)
Pink - IconColor=(R=1.0,G=0.0,B=0.9,A=1.0)
Purple - IconColor=(R=1.0,G=0.0,B=0.4,A=1.0)
Yellow - IconColor=(R=1.0,G=0.7,B=0.0,A=1.0)
My Mods Source - Pyr4mus_Mods_Source
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