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NxLabs / Insurgency: Sandstorm

HitIndicator

By Pyr4mus

Shows a quick flash when you have hit your target

Description

Mutator=HitIndicator

Also known as a Hit Marker

Non-Intrusive Animated Marker on your sights letting you know you've hit an Enemy. Similar to other FPS Games(Like Battlefield)

Icons Also Appear On Various Kills, Above the Compass

Changes Color Based On Amount Of Damage Given

Designed for Co-op. May only work on Enemy bots

CrossHair Enabled By Default, Add to Game.ini:

> [/HitIndicator/Mutators/HitIndicator.HitIndicator_C] >  > Crosshair=True ;Shows A Crosshair On Players' Screen >  > BodyStats=True ;Shows Given Body Damage Stats >  > HeadShotCount=True ;Shows A Count Of HeadShots Given Per Round On Screen >  > CriticalSoundSelect=1 ;1 - Thump, 2 - Metal Ding, 0 - Disable >  > HeadShotSoundSelect=1 ;1 - Quake Headshot, 2 - Boom! Headshot, 3 - BF1, 4 - COD MW, 0 - Disable >  > IconColor=(R=1.0,G=1.0,B=1.0,A=1.0) ;Red,Green,Blue,Alpha >  > SkullColor=(R=1.0,G=1.0,B=1.0,A=1.0) ;Red,Green,Blue,Alpha >  > SkullIcon=True ;Enable/Disable Skull Icon On Kill

Crosshair - Enables/Disables The Crosshair Feature

BodyStats - Enable/Disable - Ability To See Where You're Hitting Your Enemy

CriticalSoundSelect - Switch between 2 Sounds - 2 For Old Ding Sound

HeadShotSoundSelect - Classic Headshot Sounds

Example Icon Color Choices:

White - IconColor=(R=1.0,G=1.0,B=1.0,A=1.0)

Black - IconColor=(R=0.0,G=0.0,B=0.0,A=1.0)

Blue - IconColor=(R=0.0,G=0.4,B=1.0,A=1.0)

Green - IconColor=(R=0.1,G=1.0,B=0.0,A=1.0)

Pink - IconColor=(R=1.0,G=0.0,B=0.9,A=1.0)

Purple - IconColor=(R=1.0,G=0.0,B=0.4,A=1.0)

Yellow - IconColor=(R=1.0,G=0.7,B=0.0,A=1.0)

My Mods Source - Pyr4mus_Mods_Source

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