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NxLabs / Insurgency: Sandstorm

Hud Modifier

By EIOVAL

Using variables to customize some elements of the ingame hud.

Description

The mod customize somes elements of the ingame hud. Tested in Checkpoint game mode but may work in other gamemodes. There's a chat command to refresh the hud, ex. if floating icons reappear : in the chat type /RESETHUD

  1. Add to Mods.txt (mod ID is 2818093) and add mutator "HudModifier"
  2. Default value for game.ini config:

> [/HudModifier/Mutators/HudModifier.HudModifier_C] > ;display the diamond icon on teamate and their name > bShowAllyHudMarker=False >  > ;display the floating hints icon (like supply crate) > bShowHintsFloatingMarker=False >  > ;display the floating objective icon > bShowObjectiveFloatingMarker=False >  > ;completly disable the scoreboard > bShowScoreboard=False >  > ;display objective info at the bottom of the screen > bShowObjectiveDock=False >  > ;display the wave info at the bottom of the screen > bShowWaveDock=False >  > ;display de radial communication widget (the one with Target Spotted & Intimidate) > bShowRadialComm=False >  > ;display the radial compass > bShowCompass=False >  > ;display a linear type compass at the top of the screen (don't show information markers like the radial one) > bShowLinearCompass=True > f_LinCompassScale=0.55 > f_LinCompassOpacity=0.65 >  > ;default font = lighter gray inside and darker outside > bInvertLinCompColor=False >  > ;show/hide timer at bottom mid > bShowTimer=True >  > ;show/hide weapon selection pannel at bottom right > bShowWeaponSelection=True > f_WeaponAmmoHudOpacity=0.5 >  > ;Opacity regarding fire support hud and radial menu > f_FSIndicatorHudOpacity=0.5 > f_RadialFSOpacity=0.65 >  > ;Opacity regarding the top center objective hud > f_ActiveObjectiveDisplayOpacity=0.5

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