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NxLabs / Insurgency: Sandstorm

Improved Arsenal

By DunnowathitU

Changes some of Insurgency's weapons and gear. Currently WIP.

Description

Can be loaded by including IMPROVEDARSENAL as a mutator. This is a theater mod, and will only work with co-op Checkpoint for now.

CLASS CHANGES:

  • Player classes have access to equipment from both factions.
  • Bot classes are allowed to use all of their faction specific weapons and a small number of attachments. Should be compatible with IMPROVEDAI.

IF IMPROVEDARSENALHC is loaded as a mutator, player equipment is limited and movement speed is reduced by 15%. Recommended starting supply is 15.

If IMPROVEDARSENALPERKS is loaded as a mutator, classes gain specific bonuses:

RIFLEMAN: 10% movement speed bonus. BREACHER: Armor weighs ~30% less and is slightly more protective. ADVISOR: Armor, carriers, gas masks, and NVG's have their cost reduced by one point. DEMOLITIONS: 25% explosive resistance. MARKSMAN: Sniper/Marksman training options for primaries, and carriers provide more sidearm ammo. GUNNER: Carriers weigh significantly less, and provide more primary ammo.

WEAPON CHANGES:

QTS-11:

  • Cost increased to 6 supply (from 4)
  • Weapon includes an integrated HE grenade launcher. Foregrips can still be used.
  • Restricted to Demolitions

QBZ-97:

  • 35mm grenades fired from launcher have increased velocity, with slightly reduced damage.
  • Restricted to Demolitions

HONEY BADGER:

  • Cost increased to 6 supply (from 5)
  • Weapon is integrally suppressed. Muzzle attachments can't be equipped.

AS VAL:

  • Horizontal recoil increased to 20 (from 10)
  • Vertical recoil increased to 26 (from 23)
  • 9x39mm damage changed to resemble Honey Badger's .300 BLK

M60E4:

  • Foregrips no longer prevent bipod usage
  • Cost increased to 4 supply (from 3)

RPK-203:

  • Foregrips no longer prevent bipod usage
  • Loaded with 40rnd magazines by default

M240B/MG3:

  • Loaded with 100 round boxes by default
  • Cost increased to 5 supply (from 4)

MP7:

  • Cost decreased to 3 supply (from 4)

TARIQ:

  • Cost decreased to 0 supply (from 1)
  • Horizontal recoil decreased to 24 (from 26)
  • Vertical recoil decreased to 24 (from 28)

M45A1:

  • Cost decreased to 1 supply (from 2)
  • Horizontal recoil decreased to 34 (from 42)
  • Vertical recoil decreased to 31 (from 38)

M1911:

  • Cost decreased to 1 supply (from 2)
  • Horizontal recoil decreased to 38 (from 46)
  • Vertical recoil decreased to 28 (from 36)

MAGAZINES:

  • MP7 ext. mags cost decreased to 3 supply (from 4)
  • MP5 ext. mags cost decreased to 2 supply (from 3)
  • Vector ext. mags cost decreased to 1 supply (from 2)
  • AUG ext. mags cost increased to 2 supply (from 1)
  • Uzi drum mags horizontal recoil penalty decreased to 1.4x (from 2x)

OPTICS:

  • 1x pistol optics cost decreased to 1 supply (from 2)

AMMO:

  • 20mm grenades fired from the QTS-11 and M1 Garand have increased velocity and reduced projectile drop.
  • +1 underbarrel launcher grenade with light carrier, +3 with heavy carrier.

Armor:

  • Heavy armor offers slightly more protection from bullets, will generally stop an extra handgun round or 5.56/5.45 round outside of point blank range.

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