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NxLabs / Insurgency: Sandstorm

Meme Chat HUD

By LeiMuu

Customize teammates, maps, objective display or distance and integrate colors format, emoji and meme chat image.

Meme Chat HUD

Description

THE PREDECESSOR OF THIS MODULE IS HARDCOREHUD, WHICH EXTRACTS THE OFFICIAL HARDCORE MODE CHECKPOINT HUD AND MAKES ADVANCED SETTINGS FOR TEAMMATE'S INDICATORS, OBJECTIVE INDICATORS AND PLAYER INDICATORS FOR TACTICAL MAPS.

HOWEVER, DUE TO THE PROBLEM OF OVERWRITING THE HUD, IT HAS NEVER BEEN COMPATIBLE WITH ADVANCED CHAT, SO NOW WE HAVE TO MAKE IT OURSELVES.

THEN DURING THE PROCESS OUR GROUP MEMBERS RAISED SOME REQUIREMENTS, AND IT BECAME LIKE THIS...😂


🎯 MOD INFORMATION :

  • Mutator name:MEMECHATHUD
  • Requirement:Server and Client
  • The mod currently supports all game modes, but the advanced settings for the Hardcore HUD will only work in Co-op Checkpoint Mode (including Hardcore).
  • It may be incompatible with mods based on GameHUD stage settings, add it last in the list to ensure it is not overwritten.
  • And includes multiple sets of settings such as MEMECHATHUD2, MEMECHATHUD3, MEMECHATHUD4, MEMECHATHUD5.

🧩 WHAT YOU CAN GET:

  • HARDCORE HUD:In Checkpoint Mode and Hardcore Checkpoint Mode.
  • SUPPORT TEXT FORMAT AND COLOR:All messages output in chat box can be customized!
  • SUPPORT SYSTEM EMOJIS:Operating system emoji have been integrated!
  • SUPPORTS BUILT-IN MEMES:More than 70 types, just enter keywords to use!

🛠 HOW TO SET UP:

  • Make sure you are familiar with the use of the module, you can refer to the official guide.
  • Add mod ID 2290137 in your server's ModList.
  • Add the Mutator name to the server startup parameters, or set it dynamically based on the map.
  • Add Mutator configuration in your server's Game.ini .
  • Restart the server.

🔥 MUTATOR CONFIGURATION:

  • Default (Ready to use, but please adjust DisplayDistanceMode according to your needs!)

[/MemeChatHUD/Mutators/MemeChatHUD.MemeChatHUD_C] DisplayDistanceMode=1 UseObjectiveIndicators=True UseTacticalMapPlayerIcon=True UseTrueOffMode=False OnlyMeme=False ForceEnable=False

[/MemeChatHUD/Mutators/MemeChatHUD2.MemeChatHUD2_C] DisplayDistanceMode=2 UseObjectiveIndicators=True UseTacticalMapPlayerIcon=True UseTrueOffMode=False OnlyMeme=False ForceEnable=False

[/MemeChatHUD/Mutators/MemeChatHUD3.MemeChatHUD3_C] DisplayDistanceMode=3 UseObjectiveIndicators=True UseTacticalMapPlayerIcon=True UseTrueOffMode=False OnlyMeme=False ForceEnable=False

[/MemeChatHUD/Mutators/MemeChatHUD4.MemeChatHUD4_C] DisplayDistanceMode=4 UseObjectiveIndicators=True UseTacticalMapPlayerIcon=True UseTrueOffMode=False OnlyMeme=False ForceEnable=False

[/MemeChatHUD/Mutators/MemeChatHUD5.MemeChatHUD5_C] DisplayDistanceMode=0 UseObjectiveIndicators=True UseTacticalMapPlayerIcon=True UseTrueOffMode=False OnlyMeme=False ForceEnable=False

;Reminder: These settings will only take effect in Co-op Checkpoint and Co-op Hardcore Checkpoint game modes.


Variables Default Value Minimum Value Maximum Value Description

DisplayDistanceMode 1 0 4

There are 5 levels in total where distance can be set to show teammates' HUD mode.

(Widgets modified based on the official HardcoreGameHUD.)

DisplayDistanceMode Influences

0 Turn off teammate HUD display.

1 Adjusted the display distance of teammates HUD to 5M.

2 Adjusted the display distance of teammates HUD to 10M.

3 Adjusted the display distance of teammates HUD to 20M.

4 Adjusted the display distance of teammates HUD to 40M.

UseObjectiveIndicators True - -

Turn Objective Indicators(floating Icon) on or off.(TRUE/FALSE)

(The Objective Indicators are hidden from the player screen.)

UseTacticalMapPlayerIcon True - -

Turns the player position icon displayed on the Tactical Map on or off.(TRUE/FALSE)

(If you feel that the ability to view player positions via Tactical Map is not enough for your hardcore needs, try turning it off.)

UseTrueOffMode False - -

Directly ignore the above three settings, forcibly close like: (TRUE/FALSE)

Teammates' HUD, Objective Indicators, Objective Dock, Wave Counter, TacticalMap PlayerIcon, KillFeed Hint, Chat Box (cannot type), and the most simplified equipment carrying display.

OnlyMeme False - -

Enable Meme feature only.

This will ignore DisplayDistanceMode, UseObjectiveIndicators, UseTacticalMapPlayerIcon, and UseTrueOffMode.

ForceEnable False - -

Enable enforced validation for this module to prevent it from being overridden by other HUD mods.

⚠️This may cause conflicts with other full HUD replacement mods, and some custom display elements may not function properly due to overriding behavior.


📦 ADVANCED CHAT INTEGRATION:

  • Chat text size, thickness or color (cannot be parsed nested).

Syntax (Ignore case) Input Text Example (Chat box) Message Output Result (Chat box)

<Big></> <big>Welcome to server!</>

Welcome to server!

<Danger></> <danger>A10, Run!!!</> A10, Run!!!

<Warn></> <warn>Beware of snipers.</> Beware of snipers.

<Red></> <red>Don't shoot me!</> Don't shoot me!

<Green></> <green>Success!</> Success!

<Blue></> <blue>I see you.</> I see you.

<Yellow></> <yellow>A good man.</> A good man.

<Purple></> <purple>Let's party!</> Let's party!

<Cyan></> <cyan>Ready to use..</> Ready to use..

<Orange></> <orange>The fruit is delicious.</> The fruit is delicious.

<Pink></> <pink>Punk punk punk~</> Punk punk punk~

<Bold></> <bold>What the hell?!</> WHAT THE HELL?!

<BoldBig></> <boldbig>I will got you!</> I WILL GOT YOU!

<BoldRed></> <boldred>First blood~</> FIRST BLOOD~

<BoldGreen></> <boldgreen>Objective clear.</> OBJECTIVE CLEAR.

<BoldBlue></> <boldblue>Follow me, now.</> FOLLOW ME, NOW.

<BoldYellow></> <boldyellow>Enemy spotted!</> ENEMY SPOTTED!

<BoldPurple></> <boldpurple>Come get me!</> COME GET ME!

<BoldCyan></> <boldcyan>Call the heli

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