

Description
Checkpoint map set in the mountains.
Map: MountainPass
Checkpoint scenarios:
You can plug any of these IDs in to your server for different scenarios / variation of checkpoint
Name Difficulty ID
Compound Assault Medium Scenario_MountainPass_Checkpoint
Bunker Assault Hard Scenario_MountainPass_Checkpoint_2
Bunker Medium Scenario_MountainPass_Checkpoint_3
Sweep and Clear Hard Scenario_MountainPass_Checkpoint_4
Battle in the woods Extra Hard Scenario_MountainPass_Checkpoint_5
Bunker Assault 2 Medium Scenario_MountainPass_Checkpoint_6
East Village Assault Medium Scenario_MountainPass_Checkpoint_7
Bunker 2 Medium Scenario_MountainPass_Checkpoint_8
Mounted Patrol Medium Scenario_MountainPass_Checkpoint_9
Mounted Patrol 2 Medium Scenario_MountainPass_Checkpoint_10
Insurgency Medium Scenario_MountainPass_INS
Counter Assault Medium Scenario_MountainPass_INS_2
Outpost scenarios:
Name Difficulty ID
Outdoor Medium Scenario_MountainPass_Outpost
Bunker Hard Scenario_MountainPass_Outpost_2
in / out Medium Scenario_MountainPass_Outpost_3
Tunnel Defence Easy Scenario_MountainPass_Outpost_4
Range: Scenario_MountainPass_Range
Lighting Scenarios: Day, Night
offline:
open MountainPass?Scenario=Scenario_MountainPass_Checkpoint?Lighting=Day
v1.14
- Updated for 1.14
- Added some vehicles to the airport
- Added some more buildigns to the main village
v0.26
- Updated for 1.11
- Added a new checkpoint layer
v0.25
- New outpost layer
- 3 new checkpoint layers
- Fixes for bunker outpost and bunker assault 2
- Small update to the east village
v0.24
- 1.9
- 3 new outpost layers
- 1 new checkpoint layer (Bunker assault 2)
- Added 2 new locations in the bunker + new entrance
- Overhauled the mansion
- Minor tweaks to the air strip and security main
- Updated points on Bunker Assault, Bunker, and Sweep and Clear
- Added hardcore variants to all 8 checkpoint layers
- Updated night scenario
- Removed fog
- Added indoor lights around the map
- Fixes
- Battle in the woods crash on C
- Compound assault point names
- Compound assault mansion capture zone extended to include wings
v0.23
- 1.7.1
- Edited some bunker counter attack spawns to prevent being spawned on
- Added some new paths in the bunker
v0.22
- Night mode is back
- Added "kill house" to the range
- Activated at the computer just beside the tents
- The bots don't like to stay in place so they'll probably just rush you
- Added a vehicle counter attack to compound assault
- Fixes
- Added stairs so ai don't get stuck on doors
v0.21
- First village has been redone
- Added a few extra spawn locations in the tunnels
- New minimap
- Higher resolution loading screen
- Performance boost for checkpoint_3
- Fixes:
- White halo effect in the bunker
- Moved some counter attack spawns further away
- Shadows are showing on grass again
- Adjusted some spawns for checkpoint_5
Issues:
- Ai falling to death (Please let me know if you see this)
- I need scenario name + objective
- Ground disappears when looking at a cave from a certain position
TODO:
- Other game modes (if requested)
- More checkpoint layers (if requested)
- More sounds
(Pictures by fetcher)
Ratings & reviews
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