
NxLabs / Insurgency: Sandstorm
AbadHills
I made a messup and had to reset my desktop. I didn't know that I wouldn't be able to upload to this package anymore. So Im going to be making a V2 of this map :(On the bright side... I learned a lot from V1 and remaking the entire map will faster

Description
NEW MOD: OLDWORLD
Coming very soon, going to iterate on it because I'm shit at planning. Haven't modded anything in unreal for 6months, so it'll be slow going at first.
Although the files for Abad went missing it's really nice to see people still playing it 7 months after I first released it. Making AbadHills was the most fun I've had making a map.
AVERAGE GAME TIME: 10 - 15 mins
BOTSKILL TESTED AT: 1.0
SOLOBOTS SUGGESTION: 9
SCENARIO NAME : Scenario_AbadHills_Checkpoint_Security
LIGHTING: Day and Night
SUPPORTS FRENZY
The command for opening the map in local:
open AbadHills?Scenario=Scenario_AbadHills_Checkpoint_Security?Lighting=Day
or for night:
open AbadHills?Scenario=Scenario_AbadHills_Checkpoint_Security?Lighting=Night
or for Frenzy:
open AbadHills?Scenario=Scenario_AbadHills_Checkpoint_Security?Lighting=Night -Mutators=Frenzy
RANDOM NAME BACKSTORY
Abadhills... why the name. originally I was going to name the project AbadMap get it? but i got distracted and wrote hills after Abad. Sounding kinda middle eastern I kept the map name.
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