Description
This mod enables servers or local play to disable portions of the HUD or to use the Hardcore HUD in vanilla checkpoint.
DisableHUD will remove all HUD elements by default including interaction icons, floating objectives, ammo, mag count, chatbox and scoreboard. The Tactical Map is still functional, but not the map on the scoreboard.
Mutator=DisableHUD
[/NoHUD/Mutators/DisableHUD.DisableHUD_C] ;True to disable the scoreaboard and associated minimap bHideScoreboard=True ;True to disable the chat bHideChat=True ;True to disable the radial comms menu and false to enable it bDisableComms=True ;True to disable the compass/radar bHideCompass=True ;True to hide floating icons for objectives and interaction icons. bHideIcons=True ;True to hide the mag count and rounds bHideAmmo=True ;True to hide the loadout scrollbox showing grenades/weapons bHideWeapons=True ;True to hide the killer info on player death. bHideKillerInfo=True ;True to hide the active objective. Note that you will no longer be aware of when you are on/off objectives if this is true. bHideActiveObjective=False
HardcoreHUD loads the Hardcore Checkpoint HUD, which removes objective icons, floating icons, chat box, but keeps ammo, scoreboard and interactions.
Mutator=HardcoreHUD
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