NxLabs / Insurgency: Sandstorm
NWI Maps for Search And Destroy gamemode
Maps for SND
Description
THIS IS A MAP MOD USED TOGETHER WITH THE SEARCH AND DESTROY MOD
https://mod.io/g/insurgencysandstorm/m/search-and-destroy-competitive-project
Console Commands for DAY maps:
LARGE
admintravelmap TellS?scenario=Scenario_Tell_SND_West
admintravelmap CompoundS?scenario=Scenario_Outskirts_SND_West
admintravelmap CompoundS?scenario=Scenario_Outskirts_SND_East
admintravelmap FarmhouseS?scenario=Scenario_Farmhouse_SND
admintravelmap PrecinctS?scenario=Scenario_Precinct_SND_West
admintravelmap MountainS?scenario=Scenario_Summit_SND_East
admintravelmap CanyonS?scenario=Scenario_Crossing_SND
admintravelmap TownS?scenario=Scenario_Hideout_SND_East
admintravelmap PowerPlantS?scenario=Scenario_PowerPlant_SND
admintravelmap SinjarS?scenario=Scenario_Hillside_SND
admintravelmap BabS?scenario=Scenario_Bab_SND_West
MIDSIZE
admintravelmap PrecinctS?scenario=Scenario_Precinct_SND_East
admintravelmap BabS?scenario=Scenario_Bab_SND_East
admintravelmap BuhrizS?scenario=Scenario_Tideway_SND
admintravelmap TownS?scenario=Scenario_Hideout_SND_West
admintravelmap OilfieldS?scenario=Scenario_Refinery_SND
admintravelmap PowerPlantS?scenario=Scenario_PowerPlant_SND_West
admintravelmap SinjarS?scenario=Scenario_Hillside_SND_East
SMALL
admintravelmap MinistryS?scenario=Scenario_Ministry_SND
admintravelmap BuhrizS?scenario=Scenario_Tideway_SND_Alt
admintravelmap OilfieldS?scenario=Scenario_Refinery_SND_West
admintravelmap OilfieldS?scenario=Scenario_Refinery_SND_East
Console Commands for NIGHT maps same as day maps just add the end
?Lighting=Night
Example:
admintravelmap TellS?scenario=Scenario_Tell_SND_West?Lighting=Night
MapCycle DAY
(Scenario="Scenario_Tell_SND_West",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Tell_SND_East",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Tideway_SND_Alt",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Farmhouse_SND",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Precinct_SND_West",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Precinct_SND_East",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Summit_SND_East",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Bab_SND_West",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Bab_SND_East",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Crossing_SND",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Hideout_SND_East",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Hideout_SND_West",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Hillside_SND",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Ministry_SND",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Outskirts_SND_West",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Outskirts_SND_East",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_PowerPlant_SND",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Refinery_SND",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Refinery_SND_East",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Refinery_SND_West",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_PowerPlant_SND_West",Mode="SearchAndDestroy",Lighting="Day") (Scenario="Scenario_Hillside_SND_East",Mode="SearchAndDestroy",Lighting="Day")
MapCycle NIGHT same as day with an ending:
,Lighting="Night")
Example:
(Scenario="Scenario_Tell_SND_West",Lighting="Night")
PENDING MAPS Prison LastLight Gap Citadel
Ratings & reviews
Sign in to leave a rating or comment.