Description
SEE COOPHUD FOR THIS IMPLEMENTED IN A HUD! THIS MOD WILL BE KEPT AROUND AS COOPHUD MAY LIKELY BREAK WITH EVERY MAJOR UPDATE AND THIS SHOULD BE MORE RESILIENT TO UPDATES.
For those simply wanting to know with certainty the bot counts before moving forward or troubleshooting how their local/server settings affect bot counts throughout the round here you go. By default this only displays when the bot count changes and is checked every second. For testing purposes it may be nice to simply stream the bot counts so bStream can be set and the frequency of the stream set by UpdateFrequency.
This hugely changes the game dynamics for Survival, where the queue of bot respawn delays is made visible and can determine when players should hunker down and when til try and get on point to stop bots from spawning.
Mutator=PrintCount
Default Game.ini settings are here. If these don't need to be changed then no need to add it to the Game.ini:
[/PrintCount/Mutators/PrintCount.PrintCount_C] bStream=False UpdateFrequency=1.0 PreNumMsg="Bot Count:" PostNumMsg="" bAdminOnly=False
For customization and coloring, use this with AdvancedChat on a server. Then use configuration like below to color the message: PreNumMsg="<red>" PostNumMsg="bots remaining</>"
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