About Realistic Movement
From mod.ioSlow and smooth movement, inspired by Tarkov, Original Insurgency and other tactical survival shooters.
Summary
RealisticMovement is a mod that alters base game movement to be more realistic and tactical. It also modifies weapon sway and freeaim, making it harder to hipfire.
Jump height is slightly higher and falling is quicker. It is now deadlier to jump off a building, think twice before you make your jump.
Mutators
RealisticMovement
Default mutator for best realistic movement similar to Ready or Not, Escape From Tarkov... etc.
Configuration:
Goes to Game.ini located in Insurgency/saved/config/windows or Appdata/Insurgency...etc
<pre>[/RealisticMovement/Game/Actors/Characters/BP_Character_RealisticMovement.BP_Character_RealisticMovement_C]</pre> <pre>DisableViewBob?=False // Set to True to disable View Bob //</pre> RealisticMovementC
(Best option for keeping the original feeling of sandstorm movement)
RealisticMovementCAM
Soldier Body Camera First Person mode! with post process! real life!
PRESS KEY NUMBER [ 8 ] To activate/deactivate the new attached Body Camera!
Configuration:
Goes to Game.ini located in Insurgency/saved/config/windows or Appdata/Insurgency...etc
<pre>[/RealisticMovement/Game/Actors/Characters/BP_Character_RealisticMovementCAM.BP_Character_RealisticMovementCAM_C]
//// MAIN MATERIALS //// BD_Effect_Strength=1.0 // 0 to 1.0 Max // Amount of Fish-Eye + Overlay Effect // BD_Sharpen_Strength=0.1 // 0 to 1.0 Max // Amount of sharpening on screen // BD_Pixelate_Strength=0.0 // 0 to 1.0 Max // Amount of Pixelation applied to screen // Pixelation_Strength=10.0 // Amount of blurry image effect //
//// CAMERA LENS //// BDLens_AreaFalloff=1.5 // Higher value means more zoomed-in // BDLens_AreaRadius=0.75 // Radius of lens effect, more value more zoom out // BDLens_LensDistortion=0.45 // Amount of distortion applied to the center of the screen// BDCam1_FOV=110.0 // First Camera/Main First Person Camera FOV// BDCam2_FOV=120.0 // Second Camera/Attached Camera FOV //
//// EXPOSURE //// Exposure_Method=AEM_Histogram // Available Methods: [ AEM_Basic ] [ AEM_Manual ] // Exposure_Compensation=1.0 // -15 to 15 Max // Higher means Brighter // Exposure_MinBrightness=0.5 // -10 to 20 Max // Default 0.065 // Higher Darker // Exposure_MaxBrightness=10.0 // -10 to 20 Max // Exposure_SpeedUp=2.0 // 0.02 to 20.0 // Exposure Transition from Dark to Bright // Exposure_SpeedDown=1.0 // 0.02 to 20.0 // Exposure Transition from Bright to Dark //
//// CHROMATIC ABERRATION //// Chroma_Intensity=2.5 // 0 to 5.0 // Chroma_StartOffset=0.5 // 0 to 1.0 //
//// BLOOM //// Bloom_Method=BM_SOG // Available Methods: [ BM_SOG ] Standard [ BM_FFT ] Convolution Bloom_Intensity=1.6 // 0 to 8.0 // Bloom_Threshold=0.2 // -1 to 8.0 // DirtMask_Intensity=15.0 // Intensity of Dirt Texture Mask on screen // LensFlare_Intensity=1.0 // 0 to 16.0 // Amount of Lens-Flare Effect // LensFlare_BokehSize=64.0 // 0 to 256.0 // Size of Bokeh from Lens-Flare on screen // LensFlare_Threshold=8.0 // 0.1 to 32.0 //
//// VIGNETTE //// Vignette_Intensity=1.5 // Amount of Vignette around the screen // FilmGrain_Jitter=0.25 // 0 to 1.0 // Speed of Jitter on screen // FilmGrain_Intensity=0.1 // 0 to 1.0 //
//// MOTION BLUR //// MotionBlur_Amount=1.0 // 0 to 1.0 // MotionBlur_Max=100.0 // 0 to 100 // MotionBlur_TargetFPS=10 // 0 to 120 // FPS to target when applying Motion Blur // MotionBlur_PerObjectSize=25.0 // 0 to 100 // Smaller Numbers can cause lag //
</pre>
RealisticMovement3P
Realistic movement for Third Person mod or Animations. Less sliding.
Hardcore Animations + Slower Movement
RealisticMovementHardcore
Description: default mutator for best realistic movement but with hardcore animations (alternative weapon animations)
RealisticMovementHardcoreB
Description: similar to above but with even slower movement and acceleration.
Weapons Only
WeaponMovement
Description: Adds more motion and sway to weapons without altering game movement (Default Sandstorm Movement), Also increases view model distance.
Fun Mutators
Bhop
Adds Counter-Strike like bunny hopping movement, allowing to jump repeatedly once u hold Jump or Jump/Vault Keybind. Accelerate to infinity! (Works with Bhop maps!)
Credits: (Mac122) https://mod.io/g/insurgencysandstorm/m/fplegs1
Enjoy Realism!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Realistic Movement on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.98a, released 2023-11-18
Run Realistic Movement on a Insurgency: Sandstorm server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGame modes & minigames
Game modes, minigames and competitive formats for your server.
Compatibility
- Game
- Insurgency: Sandstorm
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-30Open ↗
- ✓AuthorSnakeyio, as published on mod.io
- ✓LicenseNot published by the sourceFree








