About Search And Destroy Competitive Project
From mod.ioSearch And Destroy For Competive Play in Public servers
VIDEO OF THE MOD
Competitive Search & Destroy mod aims to bring typical defusal game rules to Insurgency Sandstorm. It is very similar to CS:GO.
Game rules:
-No respawn
-8v8 (Max is 10v10 due to ICL loadout limit)
-Only one bomb, two objective. One has to blow.
-You need to pickup, carry, plant and protect the bomb until it explodes to win the round as Insurgent.
-You need to either eliminate all insurgents before they plant the bomb or defuse the bomb as Spec.
-5 rounds on each side.
-There can be a TIE.
-Bomb timer - 45 seconds
-Plant and Defuse timers - 5 seconds.
-Round timer - 2 minutes 05 seconds.
-Gametime is 12 to 20 minutes per map.
-22 maps based on Ambush and Firefight map layouts with several custom layouts
• Precinct • Tell • Tideway • Farmhouse • Summit • Bab • Crossing • Hideout • Hillside • Ministry • Outskirts • PowerPlant • Refinery
-SnD Theater mod is recommended to go in pair with this mod to modify loadouts and classes (no demolishers, no fire support, 1 slot for sniper per team, no machine guns with bipods)
https://mod.io/g/insurgencysandstorm/m/snd-theater
=====================
Join our discord:
https://discord.gg/NETBaRY6kQ
=====================
Settings you may wish to edit:
;Game.ini
[/Script/Engine.GameSession]
MaxPlayers=16
[/SearchCompetitive/Gamemode/SearchAndDestroy.SearchAndDestroy_C]
SNDRoundTime=125
## Round timer 125 means 125 seconds, i.e. 2 minutes and 5 seconds.
Maps
MAPS WERE MOVED TO SEPARATE MAPS MOD
NWI Maps For Search And Destroy
Console Commands for DAY maps:
LARGE
admintravelmap TellS?scenario=Scenario_Tell_SND_West
admintravelmap CompoundS?scenario=Scenario_Outskirts_SND_West
admintravelmap CompoundS?scenario=Scenario_Outskirts_SND_East
admintravelmap FarmhouseS?scenario=Scenario_Farmhouse_SND
admintravelmap PrecinctS?scenario=Scenario_Precinct_SND_West
admintravelmap MountainS?scenario=Scenario_Summit_SND_East
admintravelmap CanyonS?scenario=Scenario_Crossing_SND
admintravelmap TownS?scenario=Scenario_Hideout_SND_East
admintravelmap PowerPlantS?scenario=Scenario_PowerPlant_SND
admintravelmap SinjarS?scenario=Scenario_Hillside_SND
admintravelmap BabS?scenario=Scenario_Bab_SND_West
MIDSIZE
admintravelmap TellS?scenario=Scenario_Tell_SND_East
admintravelmap PrecinctS?scenario=Scenario_Precinct_SND_East
admintravelmap BabS?scenario=Scenario_Bab_SND_East
admintravelmap TownS?scenario=Scenario_Hideout_SND_West
admintravelmap OilfieldS?scenario=Scenario_Refinery_SND
admintravelmap PowerPlantS?scenario=Scenario_PowerPlant_SND_West
admintravelmap SinjarS?scenario=Scenario_Hillside_SND_East
SMALL
admintravelmap MinistryS?scenario=Scenario_Ministry_SND
admintravelmap BuhrizS?scenario=Scenario_Tideway_SND_Alt
admintravelmap OilfieldS?scenario=Scenario_Refinery_SND_West
admintravelmap OilfieldS?scenario=Scenario_Refinery_SND_East
Console Commands for NIGHT maps same as day maps just add the end
?Lighting=Night
Example:
admintravelmap TellS?scenario=Scenario_Tell_SND_West?Lighting=Night
MapCycle DAY
(Scenario="Scenario_Tell_SND_West",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Tell_SND_East",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Tideway_SND_Alt",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Farmhouse_SND",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Precinct_SND_West",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Precinct_SND_East",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Summit_SND_East",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Bab_SND_West",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Bab_SND_East",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Crossing_SND",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Hideout_SND_East",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Hideout_SND_West",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Hillside_SND",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Ministry_SND",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Outskirts_SND_West",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Outskirts_SND_East",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_PowerPlant_SND",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Refinery_SND",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Refinery_SND_East",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Refinery_SND_West",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_PowerPlant_SND_West",Mode="SearchAndDestroy",Lighting="Day")
(Scenario="Scenario_Hillside_SND_East",Mode="SearchAndDestroy",Lighting="Day")
MapCycle NIGHT same as day with an ending:
,Lighting="Night")
Example:
(Scenario="Scenario_Tell_SND_West",Lighting="Night")
Pending Maps
Prison
LastLight
Gap
Citadel
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Search And Destroy Competitive Project on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- filedata-fims.zip, released 2023-06-12
Run Search And Destroy Competitive Project on a Insurgency: Sandstorm server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGame modes & minigames
Game modes, minigames and competitive formats for your server.
Compatibility
- Game
- Insurgency: Sandstorm
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-30Open ↗
- ✓Author[SEL]{SG}Heromanofer, as published on mod.io
- ✓LicenseNot published by the sourceFree








