Description
突变代码
MUTATION CODE
> SUPPLYGAIN_1 > > SUPPLYGAIN_2 > > SUPPLYGAIN_3 > > SUPPLYGAIN_4 > > SUPPLYGAIN_5 > > SUPPLYGAIN_6 > > SUPPLYGAIN_7 > > SUPPLYGAIN_8 > > SUPPLYGAIN_9 > > SUPPLYGAIN_10
默认参数
DEFAULT PARAMETER
> [/SupplyGain/Mutators/SupplyGain_1.SupplyGain_1_C] > > [/SupplyGain/Mutators/SupplyGain_2.SupplyGain_2_C] > > [/SupplyGain/Mutators/SupplyGain_3.SupplyGain_3_C] > > [/SupplyGain/Mutators/SupplyGain_4.SupplyGain_4_C] > > [/SupplyGain/Mutators/SupplyGain_5.SupplyGain_5_C] > > [/SupplyGain/Mutators/SupplyGain_6.SupplyGain_6_C] > > [/SupplyGain/Mutators/SupplyGain_7.SupplyGain_7_C] > > [/SupplyGain/Mutators/SupplyGain_8.SupplyGain_8_C] > > [/SupplyGain/Mutators/SupplyGain_9.SupplyGain_9_C] > > [/SupplyGain/Mutators/SupplyGain_10.SupplyGain_10_C] > > TeamSupplyGainS=False > > TeamGainFrequency=1 > > TeamSupplyAmount=1 > > SaveTeamSupplyAmount=1.0 > > —————————————————————————— > > UpgradeTimeSupplyS=Fasle > > RoundOverClearUpgradeTime=False > > UpgradeTeamTimeSupply=(UpgradeTime=1,Supply=1) > > UpgradeTeamTimeSupply=(UpgradeTime=2,Supply=2) > > SaveUpgradeTeamTimeSupplyAmount=1.0 > > —————————————————————————— > > PlayerGainFrequency=1 > > SupplyGainFrequencyS=False > > ScorePlayerSupplyS=False > > PlayerSupplyAmount=1 > > KiilPlayerSupplyS=False > > FireSupportKillsS=False > > PlayerKillAmount=1 > > PlayerKillSupply=1 > > —————————————————————————— > > VariableTeamGainFrequencyS=False > > MinPlayerTeamGainFrequency=1 > > MaxPlayerTeamGainFrequency=1 > > MinTeamGainFrequency=1 > > MaxTeamGainFrequency=1 > > TeamGainFrequencyMsgS=False
当 TEAMSUPPLYGAINS 或者 UPGRADETIMESUPPLYS 、SCOREPLAYERSUPPLYS 、KIILPLAYERSUPPLYS 为 TRUE 时
官方游戏模式 SUPPLYGAINENABLED 参数将强制为 FALSE
WHEN TEAMSUPPLYGAINS , UPGRADETIMESUPPLYS , SCOREPLAYERSUPPLYS , OR KIILPLAYERSUPPLYS IS SET TO TRUE
THE OFFICIAL GAME MODE SUPPLYGAINENABLED PARAMETER WILL BE FORCED TO BE SET TO FALSE
TEAMSUPPLYGAINS
启用/禁用 团队补给
ENABLE/DISABLE TEAM RESUPPLY
TEAMGAINFREQUENCY
当团队分数达到多少时补给
WHEN THE TEAM SCORE REACHES A CERTAIN LEVEL, RESUPPLY
TEAMSUPPLYAMOUNT
团队补给多少
HOW MUCH IS THE TEAM'S SUPPLY
SAVETEAMSUPPLYAMOUNT
当有玩家中途加入时给予多少团队获得的补给
以百分比算 最大为 0 最小为 1
WHEN A PLAYER JOINS MIDWAY, HOW MUCH SUPPLY WILL BE GIVEN TO THE TEAM
CALCULATED AS A PERCENTAGE, WITH A MAXIMUM OF 0 AND A MINIMUM OF 1
自回合开始时计时,到达一定时间后团队获得补给
THE TIMING STARTS FROM THE BEGINNING OF THE ROUND, AND THE TEAM WILL RECEIVE SUPPLIES AFTER REACHING A CERTAIN TIME
UPGRADETIMESUPPLYS
启用/禁用 团队时间补给
ENABLE/DISABLE TEAM TIME REPLENISHMENT
ROUNDOVERCLEARUPGRADETIME
启用/禁用 回合结束清除时间计时
UPGRADETEAMTIMESUPPLY
此参数为数组
THIS PARAMETER IS AN ARRAY
UPGRADETIME
指定时间补给一次(按秒计)
REPLENISH ONCE AT A SPECIFIED TIME (MEASURED IN SECONDS)
SUPPLY
补给量
SUPPLY QUANTITY
SAVEUPGRADETEAMTIMESUPPLYAMOUNT
当有玩家中途加入时给予多少团队获得的补给
以百分比算 最大为 0 最小为 1
WHEN A PLAYER JOINS MIDWAY, HOW MUCH SUPPLY WILL BE GIVEN TO THE TEAM
CALCULATED AS A PERCENTAGE, WITH A MAXIMUM OF 0 AND A MINIMUM OF 1
替代官方的个人补给
REPLACE OFFICIAL PERSONAL SUPPLIES
PLAYERGAINFREQUENCY
自定义个人补给所需分数
CUSTOMIZE THE SCORE REQUIRED FOR PERSONAL SUPPLIES
SCOREPLAYERSUPPLYS
启用/禁用 玩家积分补给
ENABLE/DISABLE PLAYER POINT REPLENISHMENT
SUPPLYGAINFREQUENCYS
为 TRUE 时 读取官方 SUPPLYGAINFREQUENCY 参数
为 FALSE 时读取 PLAYERGAINFREQUENCY 参数
WHEN IT IS TRUE , READ THE OFFICIAL SUPPLYGAINFREQUENCY PARAMETER
WHEN IT IS FALSE , READ THE PLAYERGAINFREQUENCY PARAMETER
PLAYERSUPPLYAMOUNT
达到分数时补给多少
HOW MUCH TO REPLENISH WHEN REACHING THE SCORE
KIILPLAYERSUPPLYS
启用/禁用 玩家杀敌补给
ENABLE/DISABLE PLAYER'S SUPPLY FOR KILLING ENEMIES
FIRESUPPORTKILLSS
是否将火力支援杀敌计入玩家杀敌
SHOULD THE KILLS FROM FIRE SUPPORT BE COUNTED TOWARDS THE PLAYER'S TOTAL KILLS
PLAYERKILLAMOUNT
杀敌多少补给
HOW MANY ENEMIES KILLED WILL BE REWARDED WITH SUPPLIES
PLAYERKILLSUPPLY
杀敌补给多少
HOW MUCH IS THE SUPPLY FOR KILLING ENEMIES
基于当前玩家数量设置当前团队补给
ADD NEW PARAMETERS, SET THE CURRENT BASED ON THE MAXIMUM AND MINIMUM PLAYERS
VARIABLETEAMGAINFREQUENCYS
是否开启可变团队分数补给
WHETHER TO ENABLE VARIABLE TEAM SCORE REPLENISHMENT
MINPLAYERTEAMGAINFREQUENCY
设置最小人数
SET MINIMUM NUMBER OF PEOPLE
MAXPLAYERTEAMGAINFREQUENCY
设置最大人数
SET THE MAXIMUM NUMBER OF PEOPLE
MINTEAMGAINFREQUENCY
设置最小团队总分数
SET THE MINIMUM TOTAL TEAM SCORE
MAXTEAMGAINFREQUENCY
设置最大团队总分数
SET THE MAXIMUM TOTAL TEAM SCORE
TEAMGAINFREQUENCYMSGS
总分数变化时是否开启消息提示
WHETHER TO ENABLE MESSAGE NOTIFICATION WHEN THE TOTAL SCORE CHANGES
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