Source-checkedGame modes & minigames

SupplyGain

by Wh_Muato · for Insurgency: Sandstorm

补给点 SupplyGain

1.2KDownloads
3 mo agoLast updated
mod.ioSource

About SupplyGain

From mod.io

补给点 SupplyGain

突变代码

Mutation code

SupplyGain_1

SupplyGain_2

SupplyGain_3

SupplyGain_4

SupplyGain_5

SupplyGain_6

SupplyGain_7

SupplyGain_8

SupplyGain_9

SupplyGain_10

默认参数

Default Parameter

[/SupplyGain/Mutators/SupplyGain_1.SupplyGain_1_C]

[/SupplyGain/Mutators/SupplyGain_2.SupplyGain_2_C]

[/SupplyGain/Mutators/SupplyGain_3.SupplyGain_3_C]

[/SupplyGain/Mutators/SupplyGain_4.SupplyGain_4_C]

[/SupplyGain/Mutators/SupplyGain_5.SupplyGain_5_C]

[/SupplyGain/Mutators/SupplyGain_6.SupplyGain_6_C]

[/SupplyGain/Mutators/SupplyGain_7.SupplyGain_7_C]

[/SupplyGain/Mutators/SupplyGain_8.SupplyGain_8_C]

[/SupplyGain/Mutators/SupplyGain_9.SupplyGain_9_C]

[/SupplyGain/Mutators/SupplyGain_10.SupplyGain_10_C]

TeamSupplyGainS=False

TeamGainFrequency=1

TeamSupplyAmount=1

SaveTeamSupplyAmount=1.0

——————————————————————————

UpgradeTimeSupplyS=Fasle

RoundOverClearUpgradeTime=False

UpgradeTeamTimeSupply=(UpgradeTime=1,Supply=1)

UpgradeTeamTimeSupply=(UpgradeTime=2,Supply=2)

SaveUpgradeTeamTimeSupplyAmount=1.0

——————————————————————————

PlayerGainFrequency=1

SupplyGainFrequencyS=False

ScorePlayerSupplyS=False

PlayerSupplyAmount=1

KiilPlayerSupplyS=False

FireSupportKillsS=False

PlayerKillAmount=1

PlayerKillSupply=1

——————————————————————————

VariableTeamGainFrequencyS=False

MinPlayerTeamGainFrequency=1

MaxPlayerTeamGainFrequency=1

MinTeamGainFrequency=1

MaxTeamGainFrequency=1

TeamGainFrequencyMsgS=False

 

当  TeamSupplyGainS  或者  UpgradeTimeSupplyS  、ScorePlayerSupplyS  、KiilPlayerSupplyS  为  True  时

官方游戏模式  SupplyGainEnabled  参数将强制为  False

When TeamSupplyGainS , UpgradeTimeSupplyS , ScorePlayerSupplyS , or KiilPlayerSupplyS is set to True 

The official game mode SupplyGainEnabled parameter will be forced to be set to False

<table class="table-auto"> <tbody> <tr> <td>

TeamSupplyGainS

</td> <th>

启用/禁用 团队补给

Enable/Disable Team Resupply

</th> </tr> <tr> <td>

TeamGainFrequency

</td> <th>

当团队分数达到多少时补给

When the team score reaches a certain level, resupply

</th> </tr> <tr> <td>

TeamSupplyAmount

</td> <th>

团队补给多少

How much is the team's supply

</th> </tr> <tr> <td>

SaveTeamSupplyAmount

</td> <th>

当有玩家中途加入时给予多少团队获得的补给

以百分比算  最大为 0 最小为 1 

When a player joins midway, how much supply will be given to the team

Calculated as a percentage, with a maximum of 0 and a minimum of 1

</th> </tr> <tr> <td>

自回合开始时计时,到达一定时间后团队获得补给

</td> <td>

The timing starts from the beginning of the round, and the team will receive supplies after reaching a certain time

</td> </tr> <tr> <td>

UpgradeTimeSupplyS

</td> <th>

启用/禁用 团队时间补给

Enable/Disable team time replenishment

</th> </tr> <tr> <td>

RoundOverClearUpgradeTime

</td> <th>

启用/禁用 回合结束清除时间计时

</th> </tr> <tr> <td>

UpgradeTeamTimeSupply

</td> <th>

此参数为数组

This parameter is an array

<table class="table-auto"> <tbody> <tr> <td>

UpgradeTime

</td> <th>

指定时间补给一次(按秒计)

Replenish once at a specified time (measured in seconds)

</th> </tr> <tr> <td>

Supply

</td> <th>

补给量

Supply quantity

</th> </tr> </tbody> </table> </th> </tr> <tr> <td>

SaveUpgradeTeamTimeSupplyAmount

</td> <th>

 

当有玩家中途加入时给予多少团队获得的补给

以百分比算  最大为 0 最小为 1 

When a player joins midway, how much supply will be given to the team

Calculated as a percentage, with a maximum of 0 and a minimum of 1

 

</th> </tr> <tr> <td>

替代官方的个人补给

</td> <td>

Replace official personal supplies

</td> </tr> <tr> <td>

PlayerGainFrequency

</td> <th>

自定义个人补给所需分数

Customize the score required for personal supplies

</th> </tr> <tr> <td>

ScorePlayerSupplyS

</td> <th>

启用/禁用 玩家积分补给

Enable/Disable player point replenishment

</th> </tr> <tr> <td>

SupplyGainFrequencyS

</td> <th>

为 True 时 读取官方 SupplyGainFrequency 参数

为 False 时读取 PlayerGainFrequency 参数

When it is True , read the official SupplyGainFrequency parameter

When it is False , read the PlayerGainFrequency parameter

</th> </tr> <tr> <td>

PlayerSupplyAmount

</td> <th>

达到分数时补给多少

How much to replenish when reaching the score

</th> </tr> <tr> <td>

KiilPlayerSupplyS

</td> <th>

启用/禁用 玩家杀敌补给

Read the full description on mod.io →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 3 mo ago.

SupplyGain on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.0.3, released 2026-08-01

Run SupplyGain on a Insurgency: Sandstorm server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Mutator”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
Insurgency: Sandstorm

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorWh_Muato, as published on mod.io
  • ✓LicenseNot published by the sourceFree

SupplyGain, answered

Generated from the mod’s own source data.

Is it free?

Yes. SupplyGain is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download SupplyGain from mod.io and upload it to your Nxeon Insurgency: Sandstorm server in Files.

NxLabs

Run SupplyGain on a Insurgency: Sandstorm server.

Deploy in about a minute from $7.99 a month, then upload SupplyGain in Files.