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NxLabs / Insurgency: Sandstorm

Fire Supports: Thermobarics & Co

By Kerman1943

Because in this universe, the UN does not solve conflicts, it starts it. And then... ESCALATES IT. - Maxor

Fire Supports: Thermobarics & Co

Description

Extremely powerful fire supports for coop security and insurgents. Not balanced for any form of PVP. Designed more for coop with high bot counts or difficulty. They are also capable of teamwiping if the commander doesn't take care or enough people go rambo. These fire supports are also disabled from enemy bot use due to their overwhelming power except while using the unified mutator.

GENERALLY INCOMPATIBLE WITH THEATER AND PLAYER SQUAD MODIFYING MUTATORS AND MODS. ESPECIALLY ISMC (EXCEPT ARBUSTO APPARENTLY). IF THE MOD IS THEATER COMPATIBLE IT'S FAIR TO ASSUME THAT IT MAY ONE DAY BREAK DUE TO UPDATES ON EITHER SIDE. GENERALLY COMPATIBLE WITH ENEMY MODIFYING MUTATORS AND MODS.

Base mutators

Each of the following are incompatible with each other but can be set up in a server on a map-by-map basis, but don't ask me how since I'm not a server owner/operator - SOURCE: REDBACK GAMING SERVERS

Mutator name for security: Thermos Mutator name for insurgency: ThermosINS Mutator with rifleman and advisor radios: ThermosRadio Ditto for insurgents: ThermosINSRadio Mutator for commander radios: ThermosCommand Ditto for insurgents: ThermosINSCommand

UNIFIED MUTATORS

Unified mutator with both teams having fire support: ThermosUnified Ditto with rifleman and advisor radios: ThermosRadioUnified Ditto but commander radios: ThermosCommandUnified

The unified mutators are probably incompatible with mods that heavily modify the enemy team. Use them together at your own discretion.

Mutators dependent on above mutators

The following should be compatible with More Fire Support or Fire Support Mutators since those mods only modify base supports but needs confirmation. They are also most likely incompatible with themselves.

Doubled fire supports added by this mod (minus Salvation): ThermosDouble Infinite (well sorta at 999) fire supports added by this mod (minus Salvation): ThermosInf No Minigun Truck: ThermosNoTruck No Salvation: ThermosNoSalvation

FIRE SUPPORTS FOR SECURITY

THERMOBARIC ROCKETS You wanted a point dead? We gotcha! We'll wipe that point from this plane of existence and everything in a +50m radius around that. Also probably PTSD inducing. Safe distance in the open: 70-80m Marked by bright orange flare colour and also gives a warning in chat

JDAM STRIKE Replaces Smoke Artillery Pesky fortified building? Don't worry! With the help of Warlock, these JDAMs will turn anyone inside a building to paste a̶s̶ ̶l̶o̶n̶g̶ ̶a̶s̶ ̶i̶t̶'̶s̶ ̶3̶-̶4̶ ̶s̶t̶o̶r̶e̶y̶s̶ ̶o̶r̶ ̶s̶m̶a̶l̶l̶e̶r̶!̶ Safe distance in the open: 65m Marked by bright cyan flare colour

MINIGUN TRUCK A minigun. On a truck. Does it need any more explanation? It can also hurt caches (slowly). The trucks may refuse to spawn on certain maps or at certain places. This is due to the code needed to spawn it in and usually must spawn at navmesh areas for vehicles such as roads. This is also the reason why there are 10 trucks available in case some refuse to spawn. Marked by grey flare colour (but probably don't need to care)

HIND GUNSHIP Replaces standard Apache Gunship (AI still uses it though) A gunship with a 12.7mm minigun... at 5000 rounds per minute... and 64 rockets to launch... and 4 homing ATGMs. Piloted by our favourite little miss teamkiller Assassin. She's pretty good with aiming the gun this time... Usually... Also tell her what angle to come in from if behind isn't your cup of tea... The model was originally found and made here and is being used under Creative Commons.

Mi-24 Hind by Duane's Mind on Sketchfab

TIME ON TARGET ARTILLERY Replaces Explosive Artillery Ok. You wanted better artillery. Use some shock and awe tactics with multiple barrages which impact simultaneously. Just don't run in too early. Safe distance in the open: ~40m Marked by faded red smoke marker

FIRE SUPPORTS FOR INSURGENTS

'PURPLE HAZE' DRONES Replaces Smoke Mortars No one knows what this is, where it came from or who made it. Only that it kills everything near it in mere seconds. Y̶e̶s̶ ̶t̶h̶i̶s̶ ̶i̶s̶ ̶a̶ ̶̶J̶i̶m̶i̶ ̶H̶e̶n̶d̶r̶i̶x̶̶ ̶a̶n̶d̶ ̶J̶o̶j̶o̶ ̶r̶e̶f̶e̶r̶e̶n̶c̶e̶.̶ WARNING: Purple Haze cannot be extinguished nor will gas masks protect from it. You MUST stay clear of it to survive. Safe distance in the open: Not purple. Aimable Marked by bright purple flare colour

BOMBING RUN Replaces Bomber Drones Some bright guy thought it would be a good idea to give the insurgents air support in the form of a jet with some massive bombs. They were right. Safe distance in the open: Not along the bomber's route. Aimable Marked by bright green flare colour This was orignally a submunition run but had to be changed out due to the excessive lag it created. Uses a custom plane model found here and is being used under Creative Commons.

MiG 29 by Usman1684 on Sketchfab

WHITE PHOSPHOROUS AIRBURST Replaces Chemical Mortars D̴̼͝o̴̞̒ ̷̢͐y̷̘͌o̶̲̊u̷͙̿ ̸̰̈́f̷̯̊e̸͉̚ę̷̒l̵͍̕ ̶̲̓l̶̥̍i̶̱̓k̶̢̛e̸̫̾ ̸̯̂ă̴̟ ̶͙̾ḩ̸͂ḙ̵̐ṙ̸̡o̴̟͋ ̴̰̉y̸̺͘ẹ̵͂t̶̟̽?̵͙̃ Recreate Spec Ops: The Line with this incredibly horrific airburst weapon. Or uh... I dunno... fireworks? Extreme lag may result as it splits into fragments with detonating. Hide under a building or look away from it to stop the lag. Safe distance in the open: Varies per map Marked by deep blue flare colour

ROCKET ONSLAUGHT Replaces Rocket Barrage 30 rockets weren't enough. How about TRIPLE that? Not much else to say really. Might have some sound bugs I guess? Safe distance in the open: 50-60m Marked by bright lime colour

SALVATION Don't you see habibi? This weapon has the means to end this hideous war in a definitive and elegant manner. N̶o̶ ̶i̶t̶ ̶w̶i̶l̶l̶ ̶n̶o̶t̶ ̶s̶t̶o̶p̶ ̶p̶e̶o̶p̶l̶e̶̶ ̶w̶i̶t̶h̶ ̶d̶i̶r̶t̶y̶ ̶b̶o̶o̶t̶s̶ walking over crisp white sheets that you made. There is almost no chance for anyone to survive this. Server owners and admin please consider disabling this support with the mutator listed above in optional mutators if you don't want a total map wipe or have TK autokick enabled or if people object to it. The s

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