
NxLabs / Insurgency: Sandstorm
VGDuel Arena
A small lane-designed map for quick close combat stand-off. My squad use this map to test out quick tactics and train against each other.

Description
> A small lane-designed map for quick close combat stand-off. My squad use this map to test out various tactics and train against each other. > > The game mode used is Firefight. By ignoring the objectives and configuring properly, it turns into a simple killing map. > > OpNightmare is an optimized theater that we use. Captain/Commander & Destroyer/Demolitions are unavailable.
LOCAL PLAY
Open VGM1?Scenario=Scenario_VGDuel?Lighting=Day
Open VGM1?Scenario=Scenario_VGDuel?Lighting=Night
SERVER ADMIN
Admintravelmap VGM1?Scenario=Scenario_VGDuel?Lighting=Day
Admintravelmap VGM1?Scenario=Scenario_VGDuel?Lighting=Night
> Recommended: in your game.ini, set these values to optimize the match flow. > > [/Script/Insurgency.INSMultiplayerMode] > > RoundLimit = 20 > WinLimit = 11 > PreRoundTime = 3 > PostRoundTime = 3
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