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NxLabs / Insurgency: Sandstorm

Zombies

By Snakeyio

Survive the apocalypse in a world of infected people, covered in blood and violence. Common infected are everywhere in the world. So, don't forget that the only way left is to survive.

Zombies

Description


[ZOMBIESWALLPAPER]


> UPDATE 0.9.1 HALLOWEEN UPDATE!


SUMMARY, New Halloween Enemies and Mutator! New Effects, Music and Animations!

You are in a world of zombies of all kinds. Your only way to survive is to keep a safe distance between you and the infected.

Zombies will behave like zombies, covered in blood! and REALLY SCARY looking faces!


TO FIX DISCONNECTION OR SOME BUGS, DELETE THESE FOLDERS INSIDE INSURGENCY/MODS FOLDER

564874

180266

REDOWNLOAD TO FIX SOME BUGS.


MAIN MUTATORS


  1. MUTATOR: ZOMBIES

Recommended Balance, MEDIUM DIFFICULTY.

  1. MUTATOR: ZOMBIESNOMUSIC

Recommended Balance, no custom music, MEDIUM DIFFICULTY.

  1. MUTATOR: DELUXEZOMBIES

All enemies, MEDIUM DIFFICULTY. - You can add NoMusic at the end to disable music during counterattacks.

  1. MUTATOR: INSZOMBIES

Balanced ZOMBIES-ONLY enemies, more realistic, MEDIUM DIFFICULTY. This mutator may not work properly after this update, use Zombies mutator, it has been updated!

  1. MUTATOR: WW2ZOMBIES

World War 2 zombies only, EASY-MEDIUM DIFFICULTY.

  1. MUTATOR: HALLOWEENZOMBIES

Halloween Event mutator, adds a huge selection of Halloween themed zombies with custom counterattacks and effects!

  1. MUTATOR: ISMCZOMBIES

Less special enemies, and police zombies for more fun with ISMC.

  1. MUTATOR: WALKINGZOMBIES

All 25 enemies are walking! no more running zombies! :D


SECONDARY MUTATORS


  1. MUTATOR: ALIENZOMBIES

All enemies are alien creatures!

  1. MUTATOR: BLEEDERZOMBIES

All enemies are the scary bleeder zombies with 2 heads!

  1. MUTATOR: BOOMERZOMBIES

All enemies are Left4Dead2 Boomers!

  1. MUTATOR: CUSTOMZOMBIES

All enemies are custom AI that spawns after the enemy is killed!

  1. MUTATOR: MINIONZOMBIES

All enemies are Minion tiny zombies!

  1. MUTATOR: MRXZOMBIES

All enemies are Mr.X from Resident Evil 2 Remake, also known as Tyrant T-00.

  1. MUTATOR: MUTANTZOMBIES

All enemies are mutants!

  1. MUTATOR: POLICEZOMBIES

All enemies are police zombies!

  1. MUTATOR: SORCERERZOMBIES

All enemies are Sorcerers with blue flames that spawn custom AI when killed.

  1. MUTATOR: VOODOOZOMBIES

All enemies are Voodoo monster dolls! Custom AI, warning! reduce respawn because they will freeze your server. Also, reduce max enemies to 50 and below! Enjoy :)

  1. MUTATOR: XENOMORPHZOMBIES

All enemies are Xenomorphs from Aliens Movie.



> OFFICIAL SERVER



ZOMBIES


> IP ADDRESS: 89.46.223.233:27102


RUBBER DINGHY RAPIDS COOP/FRENZY CUSTOM


> IP ADDRESS 2ND: 194.147.122.132:27102


> OFFICIAL DISCORD SERVER


> BEST PLAYED WITH: ISMCMOD FOR INSURGENCY: SANDSTORM - MOD.IO



NEW ENEMY FIRE SUPPORT:


  1. MOLOTOV MORTAR

Rains in molotovs!

  1. BLUE MOLOTOV MORTAR

Rains in blue molotovs!

  1. ROCKS MORTAR

Rocks falling from the sky! watch out for your heads!

  1. FARTS MORTAR

Teddy bears falling and making farts on impact! the speed can kill! wear your safety gear!

  1. BLOOD MORTAR

Rains classic GoldSrc like physics leg gibs! spraying blood each time making collision!


NEW COUNTER-ATTACK MUSIC!


Includes up to 6 tracks that randomly play based on the type of enemy fire support attack, and randomization of play!

No Copyright Music. Record videos without ads.


CONFIGURATION


For Local Play use console command: Open Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security?Mutators=Zombies

For more zombies in local play or server:

C:\Users\AppData\Local\Insurgency\Saved\Config\WindowsClient\Game.ini (Open game.ini) add this:


CHECKPOINT


[/Script/Insurgency.INSCheckpointGameMode] bBots=False bForceSoloWaves=True AIDifficulty=1.0 SoloEnemies=25 MinimumEnemies=10 MaximumEnemies=90 MaxPlayersToScaleEnemyCount=8 FriendlyBotQuota=4 bAllowFriendlyFire=True FriendlyFireModifier=0.01 FriendlyFireReflect=0 bEnforceFriendlyFireReflect=False bSupplyGainEnabled=True bAwardSupplyInstantly=True InitialSupply=100 MaximumSupply=225 SupplyGainFrequency=30 GameTimeLimit=9000 RoundLimit=2 WinLimit=1 bAutoAssignTeams=True bAutoBalanceTeams=False ObjectiveCaptureTime=25 ObjectiveResetTime=25 ObjectiveSpeedup=0.2 ObjectiveMaxSpeedupPlayers=6 Solowaves=5 SoloReinforcementTime=10 SoloWaveIncrementOnObjectiveCapture=5 RoundTime=1200 SoloRoundTime=1200 DefendTimer=120 DefendTimerFinal=210 RetreatTimer=10 PostCaptureRushTimer=10 AmmoBoxSpawnChance=1 MinAmmoPerObjective=0 MaxAmmoPerObjective=20 RespawnDPR=0.0 RespawnDelay=15 CounterAttackRespawnDPR=0.0 CounterAttackRespawnDelay=5 ObjectiveTotalEnemyRespawnMultiplierMin=1.5 ObjectiveTotalEnemyRespawnMultiplierMax=2.0 FinalCacheBotQuotaMultiplier=2.0 SpawnProtectionTime=0


OUTPOST


[/Script/Insurgency.INSOutpostGameMode] bBots=False bForceSoloWaves=True bAllowFriendlyFire=False FriendlyFireModifier=0.01 FriendlyFireReflect=0 bEnforceFriendlyFireReflect=False bSupplyGainEnabled=True bAwardSupplyInstantly=True InitialSupply=100 MaximumSupply=225 SupplyGainFrequency=30 WaveSurvivalSupplyAward=10 AIDifficulty=1.0 FriendlyBotQuota=8 BotDPRRespawnFirst=0.0 BotDPRRespawnFinal=0.0 SoloEnemies=30 MinimumEnemies=10 MaximumEnemies=60 MaxPlayersToScaleEnemyCount=6 MinimumBotsPerAdditionalObjective=1 MaximumBotsPerAdditionalObjective=2 MaximumBotsPerCompletedWave=2 SpawnProtectionTime=0 NumWaves=8 RoundLimit=1 WinLimit=1 InitialPrepareTimer=30 PrepareTimer=45 DefendExtensionTimer=60 Defen

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