
NxLabs / Insurgency: Sandstorm
Zombies
Survive the apocalypse in a world of infected people, covered in blood and violence. Common infected are everywhere in the world. So, don't forget that the only way left is to survive.

Description
[ZOMBIESWALLPAPER]
> UPDATE 0.9.1 HALLOWEEN UPDATE!
SUMMARY, New Halloween Enemies and Mutator! New Effects, Music and Animations!
You are in a world of zombies of all kinds. Your only way to survive is to keep a safe distance between you and the infected.
Zombies will behave like zombies, covered in blood! and REALLY SCARY looking faces!
TO FIX DISCONNECTION OR SOME BUGS, DELETE THESE FOLDERS INSIDE INSURGENCY/MODS FOLDER
564874
180266
REDOWNLOAD TO FIX SOME BUGS.
MAIN MUTATORS
- MUTATOR: ZOMBIES
Recommended Balance, MEDIUM DIFFICULTY.
- MUTATOR: ZOMBIESNOMUSIC
Recommended Balance, no custom music, MEDIUM DIFFICULTY.
- MUTATOR: DELUXEZOMBIES
All enemies, MEDIUM DIFFICULTY. - You can add NoMusic at the end to disable music during counterattacks.
- MUTATOR: INSZOMBIES
Balanced ZOMBIES-ONLY enemies, more realistic, MEDIUM DIFFICULTY. This mutator may not work properly after this update, use Zombies mutator, it has been updated!
- MUTATOR: WW2ZOMBIES
World War 2 zombies only, EASY-MEDIUM DIFFICULTY.
- MUTATOR: HALLOWEENZOMBIES
Halloween Event mutator, adds a huge selection of Halloween themed zombies with custom counterattacks and effects!
- MUTATOR: ISMCZOMBIES
Less special enemies, and police zombies for more fun with ISMC.
- MUTATOR: WALKINGZOMBIES
All 25 enemies are walking! no more running zombies! :D
SECONDARY MUTATORS
- MUTATOR: ALIENZOMBIES
All enemies are alien creatures!
- MUTATOR: BLEEDERZOMBIES
All enemies are the scary bleeder zombies with 2 heads!
- MUTATOR: BOOMERZOMBIES
All enemies are Left4Dead2 Boomers!
- MUTATOR: CUSTOMZOMBIES
All enemies are custom AI that spawns after the enemy is killed!
- MUTATOR: MINIONZOMBIES
All enemies are Minion tiny zombies!
- MUTATOR: MRXZOMBIES
All enemies are Mr.X from Resident Evil 2 Remake, also known as Tyrant T-00.
- MUTATOR: MUTANTZOMBIES
All enemies are mutants!
- MUTATOR: POLICEZOMBIES
All enemies are police zombies!
- MUTATOR: SORCERERZOMBIES
All enemies are Sorcerers with blue flames that spawn custom AI when killed.
- MUTATOR: VOODOOZOMBIES
All enemies are Voodoo monster dolls! Custom AI, warning! reduce respawn because they will freeze your server. Also, reduce max enemies to 50 and below! Enjoy :)
- MUTATOR: XENOMORPHZOMBIES
All enemies are Xenomorphs from Aliens Movie.
> OFFICIAL SERVER
ZOMBIES
> IP ADDRESS: 89.46.223.233:27102
RUBBER DINGHY RAPIDS COOP/FRENZY CUSTOM
> IP ADDRESS 2ND: 194.147.122.132:27102
> OFFICIAL DISCORD SERVER
> BEST PLAYED WITH: ISMCMOD FOR INSURGENCY: SANDSTORM - MOD.IO
NEW ENEMY FIRE SUPPORT:
- MOLOTOV MORTAR
Rains in molotovs!
- BLUE MOLOTOV MORTAR
Rains in blue molotovs!
- ROCKS MORTAR
Rocks falling from the sky! watch out for your heads!
- FARTS MORTAR
Teddy bears falling and making farts on impact! the speed can kill! wear your safety gear!
- BLOOD MORTAR
Rains classic GoldSrc like physics leg gibs! spraying blood each time making collision!
NEW COUNTER-ATTACK MUSIC!
Includes up to 6 tracks that randomly play based on the type of enemy fire support attack, and randomization of play!
No Copyright Music. Record videos without ads.
CONFIGURATION
For Local Play use console command: Open Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security?Mutators=Zombies
For more zombies in local play or server:
C:\Users\AppData\Local\Insurgency\Saved\Config\WindowsClient\Game.ini (Open game.ini) add this:
CHECKPOINT
[/Script/Insurgency.INSCheckpointGameMode] bBots=False bForceSoloWaves=True AIDifficulty=1.0 SoloEnemies=25 MinimumEnemies=10 MaximumEnemies=90 MaxPlayersToScaleEnemyCount=8 FriendlyBotQuota=4 bAllowFriendlyFire=True FriendlyFireModifier=0.01 FriendlyFireReflect=0 bEnforceFriendlyFireReflect=False bSupplyGainEnabled=True bAwardSupplyInstantly=True InitialSupply=100 MaximumSupply=225 SupplyGainFrequency=30 GameTimeLimit=9000 RoundLimit=2 WinLimit=1 bAutoAssignTeams=True bAutoBalanceTeams=False ObjectiveCaptureTime=25 ObjectiveResetTime=25 ObjectiveSpeedup=0.2 ObjectiveMaxSpeedupPlayers=6 Solowaves=5 SoloReinforcementTime=10 SoloWaveIncrementOnObjectiveCapture=5 RoundTime=1200 SoloRoundTime=1200 DefendTimer=120 DefendTimerFinal=210 RetreatTimer=10 PostCaptureRushTimer=10 AmmoBoxSpawnChance=1 MinAmmoPerObjective=0 MaxAmmoPerObjective=20 RespawnDPR=0.0 RespawnDelay=15 CounterAttackRespawnDPR=0.0 CounterAttackRespawnDelay=5 ObjectiveTotalEnemyRespawnMultiplierMin=1.5 ObjectiveTotalEnemyRespawnMultiplierMax=2.0 FinalCacheBotQuotaMultiplier=2.0 SpawnProtectionTime=0
OUTPOST
[/Script/Insurgency.INSOutpostGameMode] bBots=False bForceSoloWaves=True bAllowFriendlyFire=False FriendlyFireModifier=0.01 FriendlyFireReflect=0 bEnforceFriendlyFireReflect=False bSupplyGainEnabled=True bAwardSupplyInstantly=True InitialSupply=100 MaximumSupply=225 SupplyGainFrequency=30 WaveSurvivalSupplyAward=10 AIDifficulty=1.0 FriendlyBotQuota=8 BotDPRRespawnFirst=0.0 BotDPRRespawnFinal=0.0 SoloEnemies=30 MinimumEnemies=10 MaximumEnemies=60 MaxPlayersToScaleEnemyCount=6 MinimumBotsPerAdditionalObjective=1 MaximumBotsPerAdditionalObjective=2 MaximumBotsPerCompletedWave=2 SpawnProtectionTime=0 NumWaves=8 RoundLimit=1 WinLimit=1 InitialPrepareTimer=30 PrepareTimer=45 DefendExtensionTimer=60 Defen
Ratings & reviews
Sign in to leave a rating or comment.