About 3"/50 Light Guns
From Steam WorkshopI've been working on these between other projects/when frustrated. Unlike the previous packs, these are not really based on naval guns (though the barrel spring comes from the US 3"/50 anti-aircraft…
I've been working on these between other projects/when frustrated. Unlike the previous packs, these are not really based on naval guns (though the barrel spring comes from the US 3"/50 anti-aircraft mounts).
This pack was originally going to include multiple range AA shells to create a sort of layered flak wall but discovered that projectiles(missiles) that explode at the end of thier range do not do damage despite the graphic explosion, they only do damage if they directly hit something. As such I only included the longest range version I planned (700m). I also discovered that the missile damage stat has much less impact on armor blocks than a combination of rate of fire and blast radius due to the way armor deformation works. This created a problem as these guns were better against armor than my 5" guns, thus keeping the 700m max range instead of extending it like the other guns, also the turrets are much flimsier than my 5" turrets (but better at tracking fast moving targets).
Survival ready with build states.
Currently Contains: 3"/50 Single Turret (360, 270,180) = -180,135,90 to +180,135,90 traverse -10 to +80 elevation 3"/50 High Angle Turret (Large and Small)= -180 to +180 traverse +30 to +90 elevation 3"/50 Fixed Cannon
Work Agenda: I will continue to add to this randomly between other builds, probably will make a small ship casemate and some sort of tank type turret as some point.
Other Mods: 5"/50 Naval Guns: http://steamcommunity.com/sharedfiles/filedetails/?id=423562599 6"/47 Naval Guns: http://steamcommunity.com/sharedfiles/filedetails/?id=430949620 11"/53 Naval Guns: http://steamcommunity.com/sharedfiles/filedetails/?id=428114037 16"/50 Capital Naval Guns: http://steamcommunity.com/sharedfiles/filedetails/?id=435509570
5"/50 Naval Guns- smallship mountable: http://steamcommunity.com/sharedfiles/filedetails/?id=424163416
Known Issues: -Using Keen textures and audio on all V1 releases -When recoloring the high angle dome turrets they will reset barrel position to 0 elevation causing clipping issues, they cannot fire at this position (I believe) but will function propperly (snap back inside thier intended limits) if they gain a target, are directly controlled, have idle movement turned on, or the save is reloaded. I can't really fix this without breaking something else.
Additional notes: Barrel diameter and legnth are actually accurate to scale, though some of the barrel is inside the model with enough space for breach and a plausible loading mechanism (although it might be tight in some cases). Also, if you want to modify these in some way be sure to give credit.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 11 yr ago.
3"/50 Light Guns on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2015-05-11, released 2015-05-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of 3"/50 Light Guns.
Run 3"/50 Light Guns on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorTrevish, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
