About Actual Mars (almost...)
From Steam WorkshopA recreation of Mars based on NASA survey data, scaled to fit Space Engineers. Olympus Mons, Valles Marineris, Hellas and the polar caps are all where they really are, and ores follow real Mars…
A recreation of Mars based on NASA survey data, scaled to fit Space Engineers. Olympus Mons, Valles Marineris, Hellas and the polar caps are all where they really are, and ores follow real Mars geology (no gold, silver, uranium or platinum, so look to space for those).
The "almost" bit? It was built to be played for a scenario I'm doing, at 240 km across, so hills 10x taller for their size, and it uses Keen's Mars gravity and air so you can actually play on it. Use Console Spawn Planets to get it in at the right size, but it should play fine at 120km either way.
Terrain: NASA MOLA and TES data. Textures from Poly Haven & ambientCG
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4d ago.
Actual Mars (almost...) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-11-01, released 2026-11-01
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Actual Mars (almost...).
Run Actual Mars (almost...) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-05Open ↗
- ✓AuthorMincio, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
