Source-checkedWeapons, items & crafting

Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」

by 乂Oo忘★了愛oO乂 · for Space Engineers

Note that Scope Framework is not necessary. If you do not plan to use high-magnification hand-held weapons, please ignore this required mod requirement. Air Sea Land - Modern weapons systems (Weapon…

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About Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」

From Steam Workshop

Note that Scope Framework is not necessary. If you do not plan to use high-magnification hand-held weapons, please ignore this required mod requirement. Air Sea Land - Modern weapons systems (Weapon…

Note that Scope Framework is not necessary. If you do not plan to use high-magnification hand-held weapons, please ignore this required mod requirement.

Air Sea Land - Modern weapons systems (Weapon core olny)

This is a weapon package of weapons from various countries from the middle and late Cold War to modern times.Let you carry out various modern battles on land, sea and air in Space Engineer.

If you must need anything other than weapons, please go to [Air Sea Land - Multifunctional module]

https://steamcommunity.com/sharedfiles/filedetails/?id=3084278121

If you want to obtain artillery and bombs used by the Army and Air Force from World War II to the Cold War,please go to [Air Sea Land Classic - Old school weapons systems (Weapon core olny)]

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3601228211

Detailed introduction

https://drive.google.com/drive/folders/1UcwbV-SvvSGlreJC-DPixM7EqAIzCN3D

There are three faction with weapon styles. Similar weapons in different faction have their own strengths and weaknesses. You can choose which weapon according to your preference.

American weapons:

Advantage: The overall performance is high, and it is the formation with the highest weapon accuracy, the highest weapon health, and is more difficult to intercept. Many weapons have multiple racks, allowing them to carry more ammunition in the least space.

Shortcoming: Lack of hypersonic weapons.

Soviet Union/Russia weapons:

Advantage: Except for a few mid-class and low-class missiles, their firepower is generally stronger than that of other faction at the same class. Better anti-ship missiles, more cost-effective than other faction. More supersonic and hypersonic weapons. More types of anti-submarine weapons.

Shortcoming: Overall lowest accuracy. The weapon is huge in size and lacks multiple racks. The amount of ammunition downloaded in the same space is relatively low. Some high-performance weapons lack low-class substitutes and are relatively expensive. Ammunition has the lowest HP and is easier to intercept.

Europe weapons(UK,France Italy Germany Sweden etc.):

Advantage: Weapons are relatively balanced in all aspects, and some high-class anti-air missiles have a longer range.

Shortcoming: Not every country has a complete weapon tree, and some countries only have a small amount of weapons.

Asian weapons:

It will include weapons from three countries, and their characteristics will be biased towards the original three camps.

Japan (corresponds to American series)

Taiwan, Republic of China (corresponds to European system) - coming later

People's Republic of China (corresponding to the Soviet Union)

HandWeapon:

The Hand Weapon being tested provides individual soldiers with a variety of firearms, rockets and missiles for man-to-man and even small grid combat. Different types of firearms have their own specialties and can be selected for different tasks.

Ammunition and weapon classification:

Due to the large number of weapons, this module uses unified ammunition. Similar weapons and ammunition will only be divided into classes, instead of using independent ammunition for each weapon, in order to achieve the simplest management. As for the class classification mechanism, it is based on the era and weapon performance. The lower the class, the more economical it is, but the weapon performance will also decrease. On the contrary, the higher the class, the higher the cost, but the performance will also be greatly improved. You can choose your weapon according to your needs.

Future direction:

Crew Enabled Support

With simple steps, the enemies generated by Crew Enabled will be equipped with the handheld weapons of this module.

1.Find the save <CrewEnabledConfig.xml> file in your archive and open it 2.search <SupportedHandWeapons> (EX.<SubtypeId>ASL_M9Item</SubtypeId> ), just copy it to <HandWeapons>. Note that each crew member has an independent <HandWeapons>. If you want all types to be able to use MOD weapons, you must modify them all.

It is recommended not to put weapons such as sniper rifles and rocket launchers into <HandWeapons>

If you have any comments or suggestions, you are welcome to submit them : )

*Please do not re-upload without authorization

Q&A:

Q1.Why can’t I lock on a target above 10Km?

A1.You need to do two steps: 1.Search your server/save for sandbox_config.sbc,Adjust your <SyncDistance> to above 10000 (measured in meters)(Not necessary,has a greater impact on performance) 2.Search your server/save for CoreSystemsServer.Change <MaxHudFocusDistance> to the distance you want (in meters)

Due to computer performance considerations, the first option is not necessary. Simply adjusting MaxHudFocusDistance may be sufficient to achieve maximum range. However, when the distance exceeds the original visual range, the WC's HUD lock-on will deviate to an abnormal direction. But rest assured, you can still fire normally in this situation.

Q2.Guide bombs and torpedoes cannot be launched after being locked

A2.These two weapons are also deeply affected by gravity. Although the theoretical range is very high, the actual situation must consider the distance and height between the bomb launcher and the enemy. When the horizontal distance is very far but the height is insufficient, the system will determine that it cannot hit and refuse to fire. The best solution is to drop the bomb at a short horizontal distance but with a considerable height, which can solve the problem (the same applies to torpedo launch tubes) (The ideal bomb delivery speed is below 240m/s)

Q3.Hand weapon recoil is weird?

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 16d ago.

Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」 on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-19, released 2026-10-19

Game versions by loader

LoaderGame versionsNewest
Workshop

From 2 recorded builds of Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」.

Recent builds

BuildReleasedGame versionsLoaders
2026-10-192026-10-19n/aWorkshop
2026-09-272026-09-27n/aWorkshop

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」 on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-30Open ↗
  • ✓Author乂Oo忘★了愛oO乂, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」, answered

Generated from the mod’s own source data.

Is it free?

Yes. Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」 from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」 on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload Air Sea Land - Modern weapons systems (Weapon core only)「Naval Reform version is being updated」 in Files.