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NxLabs / Space Engineers

Apex Survival Additions (Final Update)

By DarkArkAngel

Apex Survival Additions (Final Update)

Apex Survival Additions (Final Update)

Description

MOD VERSION: 1.2 "AUTOMATED AEROPONICS" (NOW WITH CONTROLLER SUPPORT)

USER GUIDE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=3615122217

A mod which adds a variety of blocks meant to expand on the Apex Survival update and DLC. This mod adds ways to produce synthetic meats, new consumables and food items, automatically grow crops, and also new kitchen and endgame blocks.


"AUTOMATED AEROPONICS" CONTENT UPDATE CHANGELOG

NEW ADDITIONS:

-/ Added Aeroponic Farm: [2x2x2]: The Aeroponic Farm suspends plants in an artificial substrate and gently sprays Liquid Plant Food onto the roots of the plants. The oxygen and nutrient-rich environment allows the roots to develop fine cilia, which substantially increase growth rates and yields. It also uses substantially less water than traditional farming methods. Includes configurable lighting!

-/ Added Simple Aeroponic Farm: [1x1x1]: The Simple Aeroponic Farm is a smaller, cheaper variant of its larger sibling. It must be filled manually through interacting with its inventory. It features no conveyor connections or upgrade ports, but can create all the same recipes as the larger farm, with less energy usage but longer growth periods. Added Item: [Liquid Plant Food]: Liquid Plant Food refines trace elements from large amounts of stone into usable plant nutrients and then combines it with melted ice to form a solution rich with nutrients and dissolved oxygen. Made in the Assembler.

  • Added Aeroponic Farm Recipe [Algae]: Uses 1 Liquid Plant Food to cultivate 4 Algae.
  • Added Aeroponic Farm Recipe [Grain]: Uses 1.5 Liquid Plant Food to cultivate 4 Grain.
  • Added Aeroponic Farm Recipe [Fruit]: Uses 0.5 Liquid Plant Food to cultivate 4 Fruit.
  • Added Aeroponic Farm Recipe [Vegetables]: Uses 0.5 Liquid Plant Food to cultivate 4 Vegetables.
  • Added Aeroponic Farm Recipe [Mushrooms]: Uses 1.0 Liquid Plant Food to cultivate 4 Mushrooms.

-/ Added ASA Food Processor: [1x1x1]: Identical to vanilla Food Processor, but contains food recipes added with Apex Survival Additions. This allows mod compatibility by not overwriting the vanilla Food Processor.

-/ Added ASA Kitchen: [Small and Large Grid]: A variant of the Kitchen DLC block. It can craft all ASA and vanilla food recipes, but does so at 0.25x speed and without conveyor ports.

-/ Added ASA Inset Kitchen: [1x1x1]: A variant of the Inset Kitchen DLC block. It can craft all ASA and vanilla food recipes, but does so at 0.25x speed. It does, however, feature conveyors.

-/ Added Prototech Ore Detector: [3x6x3]: A massive ore detector that uses prototech components to vastly extend the range of detection versus vanilla ore detectors. Up to 450 meters from the standard 150 meters.

-/ Added Factorum Prospector: [Global Encounter]: A new variant of Factorum vessel. This automated ship spends its time jumping between asteroid clusters, locating new sources of raw material for the Factorum. Be cautious on approach, however. This vessel has been known to explode violently when under attack, preventing anyone from getting their hands on its navigation chart.

TWEAKS AND BUGFIXES:

  • Added configurable lights to the Aquaculture and Bug Farms.
  • Changed “Liquid Growth Media” to “Tissue Growth Media” for clarity.
  • Added a custom model for the Advanced Power Kit. Now requires algae to craft.
  • Added a custom model for the Advanced Medkit.
  • Fixed collisions for Tissue Growth Media.
  • Retextured Tissue Growth Vat.
  • Retextured Prototech Organic Assembler
  • Updated “Factorum Food Processing Facility” with new blocks.
  • Added ASA blocks to scrollable lists (adds blocks to the controller wheel)

"BETTER WITH BEES" CONTENT UPDATE CHANGELOG

  • Added Apiary: [3x1x1]: Late-game algae alternative that produces honey with only sunlight as an input. Requires the “Nucleus Hive” component, which can be looted, b,ought or crafted in the Prototech Organic Assembler. https://sketchfab.com/3d-models/honeycomb-7317a06250ce485bb90629e633d6e091

https://sketchfab.com/3d-models/honeycomb-quartz-9036dafd7a094111b368ce03560eae5e

  • Added Space Honey: [Modifies Honey]: Space Honey is a new food type that provides a small amount of food on its own. It also has strange healing properties…
  • Added Nucleus Hive: [Component]: This component is used in the construction of the Apiary and can be manufactured from Honey and Bug Packs in the Prototech Organic Assembler. It can also be found in a new cargo ship encounter called “Apex Food Shipment”, as well as in the Medium Unknown Signal.
  • Added Honey Food Items: [Space Honey, Honey-Glazed Crickets, Honey-Glazed Salmon, Honey-Roasted Nuts, Peanut Butter Sandwich]
  • Added Peanuts: [Manufactured from fruit]: Used to make the Peanut Butter Sandwich and Honey-Roasted Nuts. “Did you know legumes (and peanuts) are botanically fruits? Does it make sense? Not really, but I didn’t want to add another seed type lol.”
  • Added Apex Cargo Shuttle: [Cargo Ship Encounter]: Small bulk-goods ship carrying all manners of food items and the new Apiary block.
  • New Anti-Radiation Kit: [Modifies recipe of Anti-Radiation Kit]: Anti-Radiation Kits now require the strange healing properties of Space Honey! The new recipe uses both Mammal Stem Cells and Space Honey, making it available only to the most experienced explorers!
  • Added Apex Items to Unknown Signals: [Some Unknown Signals will now spawn with Apex Survival Additions Consumables and Components]
  • Added Apex Items to Deposit Blacklist: [Apex Consumables will no longer deposit when pressing “deposit all”, behaving like vanilla consumables]

More updates are planned soon! Thank you so much to everyone who has downloaded and enjoyed the mod. Keep engaging with me in the comments and let me know if you come across any bugs. Enjoy the honey!


-/NEW BLOCKS/-

  • Prototech Organic Assembler [2x2x1]: Crafts Stem Cell Cultures, Anti-Radiation Kit, Genebank Matrix, Advanced Med

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