About (ARMCO) Dark Foundations
From Steam WorkshopPart of the ARMCO Starwars Project Rebirth: Optional Add-Ons Welcome to Dark-Foundations, where the Darksider ships, technologies, and general sith Cannon (Disney & Legends Cannons), in addition to…
Part of the ARMCO Starwars Project Rebirth: Optional Add-Ons
Welcome to Dark-Foundations, where the Darksider ships, technologies, and general sith Cannon (Disney & Legends Cannons), in addition to entirely custom machines are stored. This includes select Imperial designs, used near exclusively by Darksiders, or by the Dark Empire with ties to the Sith: IE Shadow-Droids. This is entirely Optional, and isn't used in primary anything.
Contents
Includes Several Ships, of Fighter to Frigate Sizes. (Sith War-Droid, Shadow-Droid, Warship Parts, several sith props) An entire Sith Interior Decoration Set (Apprentice), and more, including beds (that use Cyropod Definitions, and non-DLC animations.) A new variant (that will expand) of Sith-Styled Hangar-Fields. 4-5 Types of Doors (1x1x1) and Gates (2x+) These Blocks, are intended to be Skin-enabled, so you can use the skins on them, changing their visuals drastically. (Which is shown in the images.)
Why?
I manufacture dozens of things in Imperial, and these are more open-to-design. These also allow me to build upper-end opponents, without stacking absurd numbers of TIEs, or warships, just to make an encounter dangerous. Little targeted tweaks here & there, and allows a bit more freedom of technology, while adding some Spice. Due to this, These are not intended for typical Encounter usages, and would be in their own, to ensure optional: As some pack absurd tools. And they are easily Spotted on occasion as Unloreful or mistaken fir, which can easily ruin the Mood - the Shadow-Droid, as it looks that out of place.
Main Project Link: ARMCO Starwars Project Rebirth
https://steamcommunity.com/sharedfiles/filedetails/?id=2007374461
Project Rebirth Wiki
https://github.com/LordKreeg/ARMCOSWProjSE/wiki Contains a Growing amount of Useful Information, such as Weapon Details, so you know what Laser-Cannons, Turbolasers, and Ion-Cannons are good against. https://github.com/LordKreeg/ARMCOSWProjSE/wiki/Starwars-Weapon-Basics
Addressing & Appreciation
Dark Foundations (A sub-unit of ImperialMod)is designed around the ARMCO SW Project, directly. Thanks to "Digi" for the Script, that allows sound through MissileTurret Class objects that fire bullet-types. (Keen Bugs) Thanks to "Meridius_IX / Lucas", for Numerous glorious things, from Proper Ammunition generation, to assistence with NPCs, and other effects. Thanks to "Enenra" for his constant help, with spread-sheet data, Audio assistence & work, and similar. Thanks to "EQ", for his Rotation script (Updated by Stollie) Thanks to "Stollie", for his assistence on several scripts Thanks to "Dondelium", for his TIE Explosion Script (Makes the TIE Wings explode - Which will likely include some sith Wings) Thanks to "Darkstar", (For the incoming Weapon framework) Thanks to "Captain Shack" himself, for his support & feedback And of course, Thanks to all of ARMCO for the help, support, feedback, and general testing!
This time, I made the thumbnail, and it looks odd as hell.
Legal
Star Wars, the franchise, is owned via Disney. Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.
Disclaimer:
All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation. These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force. Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar. All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced. Keen has no rights nor ownership to any content or assets created by me or others involved this project. Steam & Keen guidelines state this legal fact.
Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner, Can, be DCMA'ed by Me, to legally take all such attempts down with legal force. If you have a problem with this; You can go read Steam's exacting legal documents on the matter. I am nicer than most, do not make me waste my time Going after theives.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 yr ago.
(ARMCO) Dark Foundations on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2020-10-11, released 2020-10-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of (ARMCO) Dark Foundations.
Dependencies
- Required: (ARMCO) Starwars Master File
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run (ARMCO) Dark Foundations on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorKreeg, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
