About (ARMCO) New Republic Mod
From Steam Workshop## WeaponCoreMultiplayer enabled The New Republic Mod, supplying a set of New Republic Assets, as part of the ARMCO Starwars Project Rebirth. This is Weapon-Core Supported, as the first of the…
## WeaponCoreMultiplayer enabled The New Republic Mod, supplying a set of New Republic Assets, as part of the ARMCO Starwars Project Rebirth. This is Weapon-Core Supported, as the first of the Project mods, to use the excellent system.
Presently, Presents an New Republic RZ2 A-Wing Kit, E-Wing kit, X-Wing Kit, H-60 Kit, and a small selection of blocks.
Imagery
Imagery by Primo, who did some damnable Beautiful shots, Check out their workshop Here: https://steamcommunity.com/profiles/76561198072657324/myworkshopfiles/ They're amazing, at building ships, Screen shots, and as you can tell; They're creative.
Structure Content
- Solar Panel Array (Large Scale, Small normal ones later on)
- AMS Turret (Anti-Missile-System)
- 'Protector" Turret (Laser-Cannon)
- New Republic Micro-Factory (For Later)
Starfighter Collection for the New-Republic
https://steamcommunity.com/sharedfiles/filedetails/?id=2009108252
Ship Content
RZ2 A-Wing
- LCD Cockpit Screens
- Skin Compatibility, allowing use of Keen Skins
- Recolorable Mesh, paint your RZ2 in any Game supported Colour.
- Tracking Missiles (Weapon Core)
- Rear Anti-Missile-System (Weapon Core)
- Swivel Laser-Cannons (Weapon Core)
- Experimental Release, Further updates will include Additions, such as Canopy being able to be opened or closed.
E-Wing
- LCD Cockpit Screens.
- Skin Compatibility, allowing use of Keen Skins.
- Recolorable Mesh, paint your E-Wing in any Game supported Colour.
- Tracking Torpedoes. (Weapon Core)
- Gimbaled Heavy-Laser-Cannons (Weapon Core), with custom Animations.
- Fully Functional Sliding Canopy.
X-Wing T-70
- LCD Cockpit Screens, in a specialized variant of the E-Wing Cockpit Internals.
- Skin Compatibility, allowing use of Keen Skins.
- Recolorable Mesh, paint your X-Wing in any Game supported Colour.
- Tracking Launcher, with custom Animations, that can switch between Proton Torpedoes & Concussion Missiles.
- Wing-Tip Weapons capable of Convergence, and are fully animated, based on On\Off State. 4 Independent Wing Parts, allowing Wing-Loss.
- Underslung Landing-Gear built as a Pad, to conceal the gear from altering the X-Wing's Shape.
- Robust Engine Systems, providing 4 Sets of Primary & Reverse Engines.
- Fully Functional Sliding Canopy.
H-60 Tempest Bomber
- Two Specialized Cockpit Models.
- LCD Cockpit Screens in Each Cockpit.
- Skin Compatibility, allowing use of Keen Skins.
- Recolorable Mesh, paint your H-60 in any Game supported Colour.
- Tracking Torpedoes. (Weapon Core)
- Turreted Medium Laser-Cannons.(Weapon Core)
- Turreted Ion-Cannons.(Weapon Core)
- Preform Bombing Runs with Proton-Bomb Bay.(Weapon Core)
- Fully Functional Sliding Canopy per Cockpit.
Main Project Link: ARMCO Starwars Project Rebirth
https://steamcommunity.com/sharedfiles/filedetails/?id=2007374461
Project Rebirth Wiki
https://github.com/LordKreeg/ARMCOSWProjSE/wiki Contains a Growing amount of Useful Information, such as Weapon Details, so you know what Laser-Cannons, Turbolasers, and Ion-Cannons are good against. https://github.com/LordKreeg/ARMCOSWProjSE/wiki/Starwars-Weapon-Basics
Legal
Star Wars, the franchise, is owned via Disney. Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.
Disclaimer:
All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation. These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force. Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar. All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced. Keen has no rights nor ownership to any content or assets created by me or others involved this project. Steam & Keen guidelines state this legal fact.
Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner, Can, be DCMA'ed by Me, to legally take all such attempts down with legal force. If you have a problem with this; You can go read Steam's exacting legal documents on the matter. I am nicer than most, do not make me waste my time Going after theives.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
(ARMCO) New Republic Mod on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-12-31, released 2022-12-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of (ARMCO) New Republic Mod.
Dependencies
- Required: (ARMCO) Starwars Master File
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run (ARMCO) New Republic Mod on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorKreeg, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
