Source-checkedLibraries & compatibility

Arthur's Procedural Cubemap Api - (Alpha)

by Arthur · for Space Engineers

Arthur's Procedural Cubemap Api - (Alpha) Planet modification API used by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3777764126]Terraforming Mod Thanks to Admiral Cheeseburger for…

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20d agoLast updated
Steam WorkshopSource

About Arthur's Procedural Cubemap Api - (Alpha)

From Steam Workshop

Arthur's Procedural Cubemap Api - (Alpha) Planet modification API used by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3777764126]Terraforming Mod Thanks to Admiral Cheeseburger for…

Arthur's Procedural Cubemap Api - (Alpha)

Planet modification API used by Terraforming Mod

Thanks to Admiral Cheeseburger for *challenge* me into making this API

This mod does nothing noticeable by itself, it's mostly intended to be used as dependency by other mods

ClientApi on github for usage in other mods

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Update 0.0.5:

- Linux-Compat plugin now can correctly run startup checks (Thanks Viktor for Plugin-Side change)* - Embankments no longer affects unconnected terrain (as ravines or mountain sides) - Api v17 allows removing removing previously existing modification and added entry to request Ore Map

*when using Linux-Compat version >=1.0.34 (with Launcher that supports Mod Patch Rewriter)

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Update 0.0.4:

- Added Roads ??????? - Consolidate multiples overlaping brushes into visible brushes only - Deduplicate materials - Added Warning for unsupported enviroments (ex: Linux Compat Plugin) - Non-Issue on >=1.0.34

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Api Capabilites:

Planet Modification

- Create modification templates for any loaded planet

- Read and modify Heightmap, Material, Biome and Ore cubemaps

- Add, Remove or Replace voxel materials

- Modify vegetation and Environment definitions, or reuse presets from other loaded planets

Procedural Generation

- Apply seamless procedural Noise to Heightmap, Material, Biome and Ore maps

- Filter modifications by Altitude, Latitude, Material, Biome or Noise

- Apply radial/spherical brushes anywhere on the planet

- Generate deterministic Craters, Volcanoes, Ravines and Rivers (i may create a fully procedural system mod later on)

Planet Metadata

- Read generated Heightmap, Material and Biome cubemap faces without modifying the planet

- Subscribe to runtime planet changes (useful when another mod regenerates/replaces a planet, mostly because i want my Lcd Mod to be compatible with this)

Utility

- Water/Heightmap/Planet Radius conversion helpers (for usage with Water Mod)

- Environment Preset discovery from loaded planet definitions

- Procedural Noise coverage helpers

- Modification templates are Thread Safe and should be prepared on a background task

- Changes are baked/committed asynchronously with a completion callback

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Known Issues

- On "Workshop" worlds, needs a reload on first startup (Save, exit to menu, then reload) - Fixed

- Linux compat plugin breaks "absolute path" loading of planets - Fixed

- Mismatch Between Save File Name and World Name on a server causes the cubemap to fail loading on the server (clients clips thought terrain) - Fixed * Workaround: "Saving as" with a new name fix this issue on next startup

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Github Source

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 20d ago.

Arthur's Procedural Cubemap Api - (Alpha) on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-15, released 2026-10-15

Game versions by loader

LoaderGame versionsNewest
Workshop

From 2 recorded builds of Arthur's Procedural Cubemap Api - (Alpha).

Recent builds

BuildReleasedGame versionsLoaders
2026-10-152026-10-15n/aWorkshop
2026-10-132026-10-13n/aWorkshop

Run Arthur's Procedural Cubemap Api - (Alpha) on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Libraries & compatibility

Foundations and fixes other mods build on. Usually installed because something else needs it.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-24Open ↗
  • ✓AuthorArthur, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Arthur's Procedural Cubemap Api - (Alpha), answered

Generated from the mod’s own source data.

Is it free?

Yes. Arthur's Procedural Cubemap Api - (Alpha) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Arthur's Procedural Cubemap Api - (Alpha) from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Arthur's Procedural Cubemap Api - (Alpha) on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload Arthur's Procedural Cubemap Api - (Alpha) in Files.