About BONEYARD - Halo: Reach Multiplayer Map
From Steam Workshop"The once formidable Commonwealth awaits its final destination at one of the UNSC's ship breaking facilities." -Map Preview Text Boneyard is a multiplayer map featured in Halo: Reach , and is set…
"The once formidable Commonwealth awaits its final destination at one of the UNSC's ship breaking facilities." -Map Preview Text
Boneyard is a multiplayer map featured in Halo: Reach, and is set within the confines of an Aszod ship-breaking facility on Reach, in the middle of which sits the decommisioned hull of the frigate UNSC Commonwealth. One of the biggest maps in Halo history, it has been designed with big-team-battle gamemodes and vehicle warfare in mind.
This recreation has been made to as close to the actual map as I could pull without making it too over-bearing for others to run, but has slight tweaks to the map such as leaving out flying vehicles and making every vehicle on the map UNSC-based instead of a mix with Covenant, for simplicity and balancing purposes.
Being designed for combat multiplayer purposes, the world has been left intentionally vague for ease of customization. If requested enough, I could make a map with all the essentials needed for a battle-gamemode in mind. I am also open to criticism and ideas, and may update the map in the future for fixing and intergration of ideas.
Enjoy this map- it is possibly my favorite from all of Reach. Credit for all vehicles on the map (the Scorpions and Warthogs) goes entirely to PrimoSuperT, whose creations are beautifully made and some of the best Halo creations on the workshop.
If there's a Halo multiplayer map you guys wanna see done, let me know!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 8 yr ago.
BONEYARD - Halo: Reach Multiplayer Map on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-08-10, released 2018-08-10
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of BONEYARD - Halo: Reach Multiplayer Map.
Run BONEYARD - Halo: Reach Multiplayer Map on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Author/SUPERINTENDENT/, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
