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NxLabs / Space Engineers

CAFFEINE! - Soda and Coffee Improvements

By Red_S_Games

Changes Cosmic Coffee and Clang Cola to provide Energy to the player

Description

Baby's first (published) mod!

This is a simple mod I dreamed up when I realized that by default the Coffee and Soda both just give you health, despite being known for giving energy in real life. A bit of file-diving and a quick XML edit later, and drinks in SE now have CAFFEINE!

Cosmic Coffee now gives you 15% energy over 5 seconds, and Clang Cola will give you 5% energy and 5% health over 5 seconds.

I tried to keep the outputs low so that medkits and energy kits still have some use (they give 25% health or energy over 5 s respectively) but I wanted the drinks to feel useful and not just be there for RP value.

A little side effect of this mod is that owners of whichever DLC has vending machines in it have a way to get energy refills without having to stop by an economy station. Just pop down (or weld up) a vending machine and dust off those Space Credits and you can get portable power from the comfort of home!

Now, I'll be frank, I threw this together in like 2 hours (including the sweet screenshots) and put little-to-no thought into real balancing. I suppose if you are super paranoid about players with DLC having an advantage and are ignoring the fact that by default both drinks restore a bit of health anyway, this mod may not be for you. I thought it was a nice way to add some variety and extra gameplay value to items that are otherwise mainly for filling out cargo containers. It adds a little bit of realism and some value that the vanilla game doesn't really make use of.

Also, if you're listening Keen, it was like 3 lines of code to change, HMU if you're interested and I won't even charge royalties :P

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