About Cockpit Piston, Rotor & Hinge Controller
From Steam WorkshopScript for controlling Hinges, Rotors and Pistons from a cockpit or remote control, using the regular movement keys, allowing for control of up to 6 groups of rotors or pistons! Supports: Cockpits,…
Script for controlling Hinges, Rotors and Pistons from a cockpit or remote control, using the regular movement keys, allowing for control of up to 6 groups of rotors or pistons!
Supports: Cockpits, Seats, Remote Controls and Custom Turret Controllers as inputs.
If you have changed key bindings, use whatever you have assigned. If you're using a controller, the pistons may move quite fast, you can change the multiplier to fix this :)
The valid controls (with default key bindings) are: A & D W & S Q & E Space & C Mouse X-axis Mouse Y-axis
Individual blocks in a group can have their input reversed by adding "rev" to their custom data.
Adjustable values in the script are: - The names of blocks / groups - to be left blank to disable an input. - Speed multipliers for each control input - Acceleration for pistons and rotor/hinges respectively
Comments in the script should explain usage. If you type a name wrong, the programmable block will throw an error telling your what is wrong.
Quick example build using the script: https://steamcommunity.com/sharedfiles/filedetails/?id=2176469225
MP REMINDER: When using the script in MP, the controller (cockpit, seat, remote) should be on a dynamic grid. That means Small grid, Large grid ship/rover or a Sub-Grid of a base/station.
The reason for this, is that the game does not seem to transmit movement info from controllers placed directly on static (station) grids, presumably because Keen thought it would be a waste of data to send movement info for something that can't move, which makes sense, but does mess with my script!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
Cockpit Piston, Rotor & Hinge Controller on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-02-11, released 2023-02-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Cockpit Piston, Rotor & Hinge Controller.
Run Cockpit Piston, Rotor & Hinge Controller on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorTekk, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
