About Consolidation Armament II - Definitive Weapon Pack
From Steam WorkshopConsolidation Armament II - when actions speak for you https://i.imgur.com/m5SKlFV.png https://i.imgur.com/oeh8FOd.png During the war with the Aenum Republic, the design bureaus of Outer Planets…
Consolidation Armament II - when actions speak for you

During the war with the Aenum Republic, the design bureaus of Outer Planets Consolidation were actively engaged in the development of new technologies for warfare. And while the first ships equipped with the Armament One series of Consolidation weapons were just coming off the slipway, the Bureau of Engineering, Consolidation Electronic Technologies and Exo Autonomous Systems - a division of Exo Mining Rigs, were already testing new types of weapons capable of turning the tide of war.
Recent developments in micro-accelerators allowed Consolidation Bureau of Engineering to develop effective rocket engines that could be mounted on small missiles. With extensive experience with torpedoes dating back to the birth of the Consolidation, the Bureau quickly enough produced the first experimental prototype missiles in several sizes. The CET, thanks to its expertise in targeting and flight control, was able to equip these missiles with an auto-targeting system and, through experimental EMP installations, offer a version of small missiles capable of temporarily ejecting enemy vessels.
While CET and CBE were developing missiles, Exo Autonomous Systems was able to make strides in the development of propulsion systems. Their first prototypes, mounted on missiles that were installed on a Defiant-class experimental ship, proved highly effective and allows to multiple missiles slip past the defenses.
For a long time, the new Consolidation weapons were supplied exclusively as part of CDF defense contracts, but more recently these systems have been available for sale to allies of OPC

One of the most powerful weapons created by Consolidation and mounted on OPC ships. Built plasma blast shot will leave no chance for your opponents. Ideal against large objects and ground complexes
The TER302 and TER102 are the main plasma-based turrets used as offensive weapons. Their high rate of fire and damage allow them to be used against both large and small targets
The static variant of TEC401 - FEC401 and its younger brother FEC201 both are very effective against shields and the big objects ONLY MANUAL FIRE
Size doesn't matter. S0 missiles will make your enemies realize that. Unfortunately for them, it will be the last thing they learn at all Dumb fire only ONLY MANUAL FIRE
New and first missile-swarmer for the large vehicles from Consolidation. Maybe not the most powerful, but thirty six S0 missiles will create a headache for your enemy PDC gunners for sure Dumb fire only ONLY MANUAL FIRE
Standard wide-range missile launchers that are mounted on small ships. High rate of fire and different types of ammunition compensate for low damage and allow for pinpoint destruction of enemy ship components ONLY MANUAL FIRE
A variation of the small caliber missile launcher for large ships. Due to the characteristics of the missiles used, extremely effective against small objects or as barrage fire
A medium-powered launcher. The missiles used with this type of launcher are perfectly balanced, as all things should be, and allow for both high maneuverability and damage. Sufficiently effective against all kinds of enemies ONLY MANUAL FIRE
Large-caliber launchers use slow but extremely effective cruise missiles. The slow rate of fire is compensated for by high accuracy and damage. Most effective against large targets ONLY MANUAL FIRE

Check our first Consolidation Armament 
Check the full collection of Consolidation's mods 
Non-OPC ship that was used in screenshots: X-4000 Eleuthera
The mod uses WeaponCore framework.
Sounds, textures and promotional materials were created by Foltast, you can see his other works here The models, visual effects and testing were performed by Dercaixr, whose workshop you can check here
Reupload requires the consent of authors. Reupload as a part of private mods ["unlisted"] is allowed as long as you leave credits and links. All rights reserved.
Supported languages: English Russian (thanks to SENPAI ZERO) French (thanks to VizardAlpha) Ukranian (thanks to RGBbloodWolf and ZERO)
If you want to help us with translation in different languages, please tell us about it at our Discord server (link below)!
We especially thank Eraserr for active participation in testing and detailed feedback at all stages of the work, as well as for the wonderful ships that were used in testing and preparation of materials
Highlights
From source dataFootprint
A 321 MB download, rated a light load on a server.
Last update
Its author last shipped an update 2 mo ago.
Consolidation Armament II - Definitive Weapon Pack on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-03, released 2026-08-03, 321 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Consolidation Armament II - Definitive Weapon Pack.
Dependencies
- Required: WeaponCore - 3.0
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Consolidation Armament II - Definitive Weapon Pack on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
- File size
- 321 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorDercaixr, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

