About Critical Reactor Explosions
From Steam WorkshopIMPORTANT If you have any issue with the mod, where it is not functioning, or has a mod load error please do the following: Close Space Engineers. Unsubscribe from the mod, wait a few minutes, and…
[h1]IMPORTANT[/h1] If you have any issue with the mod, where it is not functioning, or has a mod load error please do the following:
- Close Space Engineers.
- Unsubscribe from the mod, wait a few minutes, and then resubscribe to the mod.
- Restart Space Engineers.
- Start your world with the mod in the list.
Critical Reactor Explosions
This mod adds scaling explosions to reactors. (Not just vanilla reactors, all reactors)
The explosion scales based on the current power output of the reactor and the amount of uranium stored in the reactor.
Reactors do not just explode from being damaged though, a set of requirements need be fulfilled:
- Reactor is on.
- Reactor is functional.
- Reactor takes instantaneous damage greater than a threshold between 1%-9% of its full integrity based on the current load.
- Damage is not from a grinder.
The idea is that a reactor that is not on will have anti-meltdown measures in place, a reactor that takes damage over time has the opportunity to automatically engage its safety measures, and a reactor that is not functional will not meltdown. Pushing a reactor to its max though may make it more susceptible to catastrophic failure.
Troubleshooting
If you experience a crash, or cannot initialize reactor explosions, please provide me with a description of what you are doing, and a world file so that I can replicate the issue. If you do not provide a world file and a description, I will not assist you! You can provide the world by opening the load save screen, then clicking the world you wish to share, and then clicking publish.
Maths
Co = Current Output: Mw
Mo = Max Output: Mw
WIS = World Inventory Size
F = Fuel: Kg
D = Explosion Damage
R = Explosion Radius
T = Damage Threshold: %
D = Co*500 + (F*50/WIS)
R = D / 2000
T = (1 - (Co / Mo)) * 9 + 1;
Additional Information
Damage/Radius based on fuel is divided by the world inventory size. This means 1000Kg of refined uranium in a 10x inventory world will have 1/10 the size/damage explosion as 1000Kg in a 1x inventory size world. This may end up being a mix of refinery ratio and inv size in the future for balance reasons.
Colliding with a reactor, or colliding a reactor into something will not usually set off the explosion. This is because SE would rather 100 damage applications to a single block in a tick than do one big one. Instead I suggest setting up a warhead next to the reactor and detonating the warhead.
There is a cap to how much damage a single reactor will do though. This is because SE has crashed on my rig at anything higher than the cap.
Credits:
People
- Draygo Korvan: Reference code Jump Drive Critical Explosion Mod
- Kreeg: Help understanding particle system.
Mods used in media
- Large Ship Railguns for the shooteys.
- Mexpex Warfare Industries for the awesome coil gun.
Builds used in media
- IMDC Cerberus-class Destroyer by JD.Horx
- Void Station by shadow trace
Full disclosure: I did not ask permission before using above mods/builds while recording. In the event these creators do not want there content featured in high octane blue explosion pictures/videos for this modification, I will replace them.
Highlights
From source dataFootprint
A 231 KB download, rated a light load on a server.
Last update
Its author last shipped an update 39d ago.
Critical Reactor Explosions on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-07, released 2026-09-07, 231 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Critical Reactor Explosions.
Run Critical Reactor Explosions on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
- File size
- 231 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorDondelium, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
