About Daya's BaR Companion script
From Steam WorkshopI wanted the Groups to work, woo boy what a mess to sort out, but hey I got there. -- -- -- -- Revised and correct from Original Version: v2.5.4 - 22.05.2026 Still and only Compatible with: SKO…
I wanted the Groups to work, woo boy what a mess to sort out, but hey I got there.
-- -- -- -- Revised and correct from Original Version: v2.5.4 - 22.05.2026 Still and only Compatible with: SKO Nanobot Build and Repair System (Maintained) v2.5.0+ It will NOT work with the original mod by Dummy08. Sorry, update to Sko's the old blocks should remain if you still have them placed. The SKO Full docs: https://sko85.github.io/SE-Mods/pages/Build-and-Repair-System/Companion-Script/ They wont fully match I suspect. Keep reading, I'll get your tags for you. Please be aware that the capital levels and spacing are important, such as any other symbols like :
This Script is now capable of running all of the groups from a single programming block!
Important! Add " DBaRc " somewhere in the programming block's name for this to recognize other copies of this script running when docking Vehicles/Ships. This allows a Cooperative mode where they dont fight each other and make an even bigger mess of game performance.
Basic configuration setup! Configure them in a "group" yes even if it is a single one. Assemblers, no COOP mode enabled on them Assemblers 1
'BuildAndRepairSystem' blocks in the terminal and do similar Build And Repair 1
Standalone LCD [BaR:#] the # links the main screen to that Group # data. Example :: LCD [BaR:3] Multi-screen configurations are done like [BaR:3@2,3] This Links Display 2 and 3 inside that cockpit to Group 3. Cockpits, cabs, and other multi-display LCD equipedblocks should be similar. Another Exmple "Cockpit [BaR:1@0,1,2]" -> surfaces 0,1,2 of the cockpit -> group 1 Should work for groups 1 to 10. . Per-LCD overrides go in Custom Data: (The Example also auto fills the custom data) @BaR (unscoped; cockpit-wide base) Kinds=Status,WeldTargets,MissingItems MaxLines=15 SwitchTime=4 FontSize=auto (number or 'auto' to fit surface) @/BaR @BaR@0 ... @/BaR (scoped: overrides for surface 0 only)
Valid Kinds: ShortStatus, Status, WeldTargets, GrindTargets, CollectTargets, MissingItems, BlockWeldPriority, BlockGrindPriority Tag and Custom Data reload every ~30 s; recompile the PB for immediate effect. The script will now populate this dynamically at runtime instead of being hardcoded
IMPORTANT!! If you have multiple Nanobot machines, they reserve blocks they intend to work on, this means none of the others will work on them! This will result in a block that 'never' is automatically built until that BaR device gets its materials to build it. This can also be caused by over zealous inventory management scripts! Isy's for example, you may need to tag your BaR devices with [!manual] as these auto clear on their own when idle.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 16d ago.
Daya's BaR Companion script on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-19, released 2026-10-19
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Daya's BaR Companion script.
Dependencies
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Daya's BaR Companion script on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-29Open ↗
- ✓AuthorDaya.Mar.Sana, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
