About Defunct/Unsupported: Combined Cannons and Turrets
From Steam WorkshopA combined multi-role weapons pack. This version has now been deprecated and is no longer updated. Version 1.1 has now been forked over to…
A combined multi-role weapons pack. This version has now been deprecated and is no longer updated.
Version 1.1 has now been forked over to https://steamcommunity.com/sharedfiles/filedetails/?id=2137875033
---------------------------------------------------------- Attributions and Credits
This weapons pack combines the weapons from:
Okim's OKI Grand Weapons Bundle https://steamcommunity.com/sharedfiles/filedetails/?id=429053416 - Credit Okim
Rider's Battle Cannon and Turrets (DX11) https://steamcommunity.com/sharedfiles/filedetails/?id=543635673 - Credit Rider
Mexpex Warfare Industries https://steamcommunity.com/sharedfiles/filedetails/?id=970804258 - Credit PhoenixTheSage https://steamcommunity.com/sharedfiles/filedetails/?id=449392448 - Original Mod
Additional attributions should go to Whiplash, Digi and Spacebar for scripts and assets. All credit should be given to these incredible mod authors who have spent a considerable amount of time and effort on their mods, and my little weedy efforts at balance and combination pale in comparison.
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Please consider this a unified pack as opposed to three seperate entities.
These weapons are balanced on their DPS:PCU ratio, with variety provided amongst the weapons by block size, rate of fire, DPS and range.
- Faster firing 1x1 weapons are shorter range and lower DPS per weapon. These are intended for close in, anti-fighter roles. CIWS and Anti-missile turrets remain projectile based to fulfil their anti-missile role.
- Long range weapons tend to medium DPS and rate of fire per weapon. These are for long-range support vehicles.
- High DPS weapons tend to short range and lower rate of fire, for the close up broadside fights.
- Fixed weapons have a slightly higher DPS:PCU value to compensate for manual aiming.
I have additionally reduced some of the explosion animations to optimise for multiplayer, particularly to help framerates.
The weapons follow a bell curve through range vs bullet calibre. They start off short range, progress to long range, and drop down to short range for the larger turrets.
Variety amongst the weapons is provided by rate of fire, AI range, max ammo range, DPS, accuracy and a few other bits.
Statistics for the weapons available at:
https://1drv.ms/x/s!Ah0hASlTAtEShrlDi-L7Cl4ydW7XDA?e=19oBrL
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 yr ago.
Defunct/Unsupported: Combined Cannons and Turrets on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2020-06-22, released 2020-06-22
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Defunct/Unsupported: Combined Cannons and Turrets.
Run Defunct/Unsupported: Combined Cannons and Turrets on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorreload, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
