Source-checkedWeapons, items & crafting

Discharge Core-Tech

by Kreeg · for Space Engineers

" From weapons, to armor, Highly advanced, highly expensive, from simple to needing tech tree progress. All in one" - Kreeg. #### Update: Oct 31th - Nov 1st , 2017 PC Survival Updates 1 & 2 - PC's…

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9 yr agoLast updated
Steam WorkshopSource

About Discharge Core-Tech

From Steam Workshop

" From weapons, to armor, Highly advanced, highly expensive, from simple to needing tech tree progress. All in one" - Kreeg. #### Update: Oct 31th - Nov 1st , 2017 PC Survival Updates 1 & 2 - PC's…

" From weapons, to armor, Highly advanced, highly expensive, from simple to needing tech tree progress. All in one" - Kreeg.

#### Update: Oct 31th - Nov 1st , 2017 PC Survival Updates 1 & 2 - PC's Tier system now available for construction fully. - Icons for all PC Components. - Ammo for PC may now be built in PC Assemblers. - Check Change-log for full specifics.

I am always open to Combat-Data, related to balance between weapons & armor from standard & mod itself. --- When using EC & PC Thrusters, I suggest a Speed mod to really feel the differences. Also so you can properly enjoy the Booster-type Engine variants. 100m/s isn't much for a fighter with them.

Now, what does this mod 'do'? This Mods, adds or plans to add three branches of technology, The first, I refer to as NE (Neutral), provides more advanced weaponry to ships using mostly stock parts. These are the first weapons, you can make with this mod; And very helpful to have when engaging the rest.

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The Two other branches are EC (Energized Crystalite), and PC (Polarized Crystalite). Crystalite, is the base material used in both branches, and is not found, but manufactured slowly by advanced machinery. It is the raw material used in the creation of all manner of additional materials, components, ammunitions, and more.

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EC Technology is light-weight, specialized, long ranged but fragile & highly expensive. Their primary weapon types involve Projector , Plasma, Particle, Hybrid. (Projector generally covers Beam weapons, Hybrid is special weaponry)

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PC Technology, is heavy, generally universal, and durable. Their weapon systems usually lack the range, but have remarkable reload, and cost effiency on ammunitions. Their primary weapon types involve Reflex-Core, Reaction-Core, Mass-Driver, Acceleration-Rail, Oracle. (Kinetic, Explosive, Heavy-Kinetic, High-Speed Explosive or Kinetic)

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Strain Technology, IE Hybrid technology will be introduced later for EC, the present Gauss Lance is hybrid technology. Oracle Technology, mirrors this, but is for PC instead. No available weaponry is of the Oracle type.

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Now, for easy identification as well as simplicity, many of the weapons (mostly EC) use specific colors for their beams or projectiles.

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EC technology, Pinkish-red for Projector Systems (Baseline weaponry) Orange for Plasma Technology (Specialized Close-Range Weaponry, Infantry, Interior) Cyan-Teal for Particle Technology (Highly Advanced Weaponry) Green for Gauss \ Hybrid Technology. (Rare Weaponry)

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PC technology, uses Blue for most Weaponry. Grey for Mass-Driver technology. White \ Yellow for Oracle Technology.

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########### Appreciations, Material References #############

Thanks to Cython, for his EnergyWeapons Mod for not only proving such glory exists, but also for their genius in making the Scripting for it. http://steamcommunity.com/sharedfiles/filedetails/?id=635057556 To their mod.

A large Thanks to Tugspacehall, for their video about textures, and Modding https://youtu.be/nI_IaNiVmF4 Specifically this livestream video.

Another to Shaosoul, who's videos guided my setup. https://www.youtube.com/channel/UCcBvCr0os9EFKO2_0u1vFVg To their Channel. Which has loads of helpful Videos.

Thanks to all the very nice people, and very helpful people in the Keen Discord. Bless their souls, and hearts. Two Beautiful people being "Sabre One", and "Digi" who suffered through my texture troubles as well.

And Thanks to the people of ARMCO (CaptainShack, W4stedSpace, and Morphologis Youtuber Discord) From there, all the mentioned people in the Change logs, are from. They are Legends. And suffered through a grand deal of my long sentences.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 9 yr ago.

Discharge Core-Tech on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2017-11-23, released 2017-11-23

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Discharge Core-Tech.

Run Discharge Core-Tech on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorKreeg, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Discharge Core-Tech, answered

Generated from the mod’s own source data.

Is it free?

Yes. Discharge Core-Tech is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Discharge Core-Tech from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Discharge Core-Tech on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload Discharge Core-Tech in Files.