About [Discontinued] Halo UNSC Handheld Weapon Arsenal
From Steam WorkshopI have decided to stop modding Space Engineers to pursue other interests. I am fine with tinkering, updating, & uploading your own version of this mod. In that case, credits & a link back to the…
[h1][b]I have decided to stop modding Space Engineers to pursue other interests. I am fine with tinkering, updating, & uploading your own version of this mod. In that case, credits & a link back to the original mod would be appreciated.
Over a year ago, I started this mod to see what Halo weapons can look like in Space Engineers. So after off and on development, here is the collection. "Get Tactical Marines!"
BR55[/h1] 3-Round Burst, 36-Round Box Magazine, 9.5x40mm
[h1]BR85[/h1] 3-Round Burst, 36-Round Box Magazine, 9.5x40mm
[h1]M6C SOCOM Magnum[/h1] Semi-Auto, Suppressed, 12-Round Box Magazine, 12.7×40mm
[h1]M6D Magnum[/h1] Auto-Fire (Halo CE), 12-Round Box Magazine, 12.7×40mm
[h1]M6G Magnum[/h1] Semi-Auto, 8-Round Box Magazine, 12.7×40mm
[h1]M6H Magnum[/h1] Semi-Auto, 8-Round Box Magazine, 12.7×40mm
[h1]M7 SMG[/h1] Full-Auto, High Fire Rate, 60 Round Box Magazine, 5x23mm
[h1]M7S SMG[/h1] Full-Auto, High Fire Rate, Suppressed, 60 Round Box Magazine, 5x23mm
[h1]M45 Shotgun[/h1] Pump-Action, 20 Pellet Spread, 6 Shells, 8 Gauge Magnum Shells
[h1]M45D Shotgun[/h1] Pump-Action, 20 Pellet Spread, 6 Shells, 8 Gauge Magnum Shells
[h1]M90 CAWS Shotgun[/h1] Pump-Action, 20 Pellet Spread, 6 Shells, 8 Gauge Magnum Shells
[h1]M319 Grenade Launcher[/h1] Breech-Loading, 40mm Grenade
[h1]M392 DMR[/h1] Semi-Auto, 15-Round Box Magazine, 7.62x51mm
[h1]M395 DMR[/h1] Semi-Auto, 15-Round Box Magazine, 7.62x51mm
[h1]M739 LMG[/h1] Full-Auto, High Fire Rate, 72-Round Drum Magazine, 7.62x51mm
[h1]SRS99[/h1] Semi-Auto, 4-Round Box Magazine, 14.5x114mm
[h1]SRS99 S5[/h1] Semi-Auto, 4-Round Box Magazine, 14.5x114mm
[h1]SRS99D S2[/h1] Semi-Auto, 4-Round Box Magazine, 14.5x114mm
(The weapons below do not support aim down sights)
[h1]ARC920 Railgun[/h1] Single-Shot, 16×65mm Slug
[h1]M41 SPNKr Rocket Launcher[/h1] Rotary Dual-Shot, 102mm Rocket
[h1]M6 Spartan Laser[/h1] Semi-Auto, 4 Shot, Battery Cell powered explosive energy beams
[h1]MA37 ICWS AR[/h1] Full-Auto, Medium Fire Rate, 32-Round Box Magazine, 7.62x51mm
[h1]MA5B ICWS AR[/h1] Full-Auto, High Fire Rate, 60-Round Box Magazine, 7.62x51mm
[h1]MA5C ICWS AR[/h1] Full-Auto, Medium Fire Rate, 32-Round Box Magazine, 7.62x51mm
[h1]MA5D ICWS AR[/h1] Full-Auto, Medium Fire Rate, 32-Round Box Magazine, 7.62x51mm
Bullet based weapons have been balanced based on the calibur of the bullet. For example, the Halo MA-series rifles fire 7.62x51mm vs 5.56x45mm of the vanilla rifles so they deal a bit more damage however not excessively more. Weapons that deal explosive damage such as the Rail Gun and Spartan Laser have power comparable to the vanilla missile launchers.
Sound for suppressed weapons does not travel as far as unsuppressed weapons in game.
Both battle rifles have 12 rounds in game since the game counts multiple rounds being fired at once as one round.
This text is a link to the S - MSA Suits mod shown from the screenshots. This text is a link to the Weapon Rack mod shown in the screenshots.
The LCD screen targets seen in the screenshot were created using this tool: Monospace Converter
[h1]Here are some fixes if the mod is not loading up Check to see if the mod was downloaded from the Steam Workshop, is selected in the menu, and the load order for your mods may have to be adjusted before loading a world. If you can't find the mod or are getting other errors unsubscribe and resubscribe to the mod on the workshop so Steam downloads it again. If that does not work go to the mods folder which is C:\Program Files (x86)\Steam\steamapps\workshop\content\244850 and delete the folder titled 1507391748 so the mod redownloads. Again, unsubscribe and resubscribe and make sure the mod folder is fully downloaded, selected in the menu, and the load order is adjusted before loading the world.[/h1]
Please, do not ask me to bundle one of my mods with another one of my mods. Also, please, do not ask me to post specific content from one of my mods into its own mod. I've decided this due to the extra work it would take me to keep mods with duplicate content updated and organized. I will likely ignore comments asking for this.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 8 yr ago.
[Discontinued] Halo UNSC Handheld Weapon Arsenal on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-11-02, released 2018-11-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [Discontinued] Halo UNSC Handheld Weapon Arsenal.
Run [Discontinued] Halo UNSC Handheld Weapon Arsenal on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorRazortron, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
